sm64pc/actors/moneybag/anims/anim_06005AD8.inc.c

30 lines
922 B
C

// 0x06005A60
static const s16 moneybag_seg6_animvalue_06005A60[] = {
0x0000, 0x00B4, 0xFF1A, 0x1FFF, 0x3FFF, 0x1FFF, 0x8001, 0xC001,
0xC001, 0x8001, 0x8001, 0x8001,
};
// 0x06005A78
static const u16 moneybag_seg6_animindex_06005A78[] = {
0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0002, 0x0001, 0x0003, 0x0001, 0x0004, 0x0001, 0x0005,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x000B,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x000A,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0007,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0009,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0008,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0006,
};
// 0x06005AD8
static const struct Animation moneybag_seg6_anim_06005AD8 = {
0,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(moneybag_seg6_animindex_06005A78),
moneybag_seg6_animvalue_06005A60,
moneybag_seg6_animindex_06005A78,
0,
};