stevenbooru/vendor/src/github.com/unrolled/render/render.go

393 lines
9.9 KiB
Go

package render
import (
"bytes"
"fmt"
"html/template"
"io/ioutil"
"net/http"
"os"
"path/filepath"
"strings"
)
const (
// ContentBinary header value for binary data.
ContentBinary = "application/octet-stream"
// ContentHTML header value for HTML data.
ContentHTML = "text/html"
// ContentJSON header value for JSON data.
ContentJSON = "application/json"
// ContentJSONP header value for JSONP data.
ContentJSONP = "application/javascript"
// ContentLength header constant.
ContentLength = "Content-Length"
// ContentText header value for Text data.
ContentText = "text/plain"
// ContentType header constant.
ContentType = "Content-Type"
// ContentXHTML header value for XHTML data.
ContentXHTML = "application/xhtml+xml"
// ContentXML header value for XML data.
ContentXML = "text/xml"
// Default character encoding.
defaultCharset = "UTF-8"
)
// Included helper functions for use when rendering HTML.
var helperFuncs = template.FuncMap{
"yield": func() (string, error) {
return "", fmt.Errorf("yield called with no layout defined")
},
"current": func() (string, error) {
return "", nil
},
}
// Delims represents a set of Left and Right delimiters for HTML template rendering.
type Delims struct {
// Left delimiter, defaults to {{.
Left string
// Right delimiter, defaults to }}.
Right string
}
// Options is a struct for specifying configuration options for the render.Render object.
type Options struct {
// Directory to load templates. Default is "templates".
Directory string
// Asset function to use in place of directory. Defaults to nil.
Asset func(name string) ([]byte, error)
// AssetNames function to use in place of directory. Defaults to nil.
AssetNames func() []string
// Layout template name. Will not render a layout if blank (""). Defaults to blank ("").
Layout string
// Extensions to parse template files from. Defaults to [".tmpl"].
Extensions []string
// Funcs is a slice of FuncMaps to apply to the template upon compilation. This is useful for helper functions. Defaults to [].
Funcs []template.FuncMap
// Delims sets the action delimiters to the specified strings in the Delims struct.
Delims Delims
// Appends the given character set to the Content-Type header. Default is "UTF-8".
Charset string
// Outputs human readable JSON.
IndentJSON bool
// Outputs human readable XML. Default is false.
IndentXML bool
// Prefixes the JSON output with the given bytes. Default is false.
PrefixJSON []byte
// Prefixes the XML output with the given bytes.
PrefixXML []byte
// Allows changing of output to XHTML instead of HTML. Default is "text/html"
HTMLContentType string
// If IsDevelopment is set to true, this will recompile the templates on every request. Default is false.
IsDevelopment bool
// Unescape HTML characters "&<>" to their original values. Default is false.
UnEscapeHTML bool
// Streams JSON responses instead of marshalling prior to sending. Default is false.
StreamingJSON bool
}
// HTMLOptions is a struct for overriding some rendering Options for specific HTML call.
type HTMLOptions struct {
// Layout template name. Overrides Options.Layout.
Layout string
}
// Render is a service that provides functions for easily writing JSON, XML,
// binary data, and HTML templates out to a HTTP Response.
type Render struct {
// Customize Secure with an Options struct.
opt Options
templates *template.Template
compiledCharset string
}
// New constructs a new Render instance with the supplied options.
func New(options ...Options) *Render {
var o Options
if len(options) == 0 {
o = Options{}
} else {
o = options[0]
}
r := Render{
opt: o,
}
r.prepareOptions()
r.compileTemplates()
// Create a new buffer pool for writing templates into.
if bufPool == nil {
bufPool = NewBufferPool(64)
}
return &r
}
func (r *Render) prepareOptions() {
// Fill in the defaults if need be.
if len(r.opt.Charset) == 0 {
r.opt.Charset = defaultCharset
}
r.compiledCharset = "; charset=" + r.opt.Charset
if len(r.opt.Directory) == 0 {
r.opt.Directory = "templates"
}
if len(r.opt.Extensions) == 0 {
r.opt.Extensions = []string{".tmpl"}
}
if len(r.opt.HTMLContentType) == 0 {
r.opt.HTMLContentType = ContentHTML
}
}
func (r *Render) compileTemplates() {
if r.opt.Asset == nil || r.opt.AssetNames == nil {
r.compileTemplatesFromDir()
return
}
r.compileTemplatesFromAsset()
}
func (r *Render) compileTemplatesFromDir() {
dir := r.opt.Directory
r.templates = template.New(dir)
r.templates.Delims(r.opt.Delims.Left, r.opt.Delims.Right)
// Walk the supplied directory and compile any files that match our extension list.
filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
// fmt.Println("path: ", path)
// Fix same-extension-dirs bug: some dir might be named to: "users.tmpl", "local.html"
// These dirs should be excluded as they are not valid golang templates, but files under
// them should be treat as normal.
// if is a dir, return immediately.(dir is not a valid golang template)
if info == nil || info.IsDir() {
return nil
}
rel, err := filepath.Rel(dir, path)
if err != nil {
return err
}
ext := ""
if strings.Index(rel, ".") != -1 {
ext = filepath.Ext(rel)
}
for _, extension := range r.opt.Extensions {
if ext == extension {
buf, err := ioutil.ReadFile(path)
if err != nil {
panic(err)
}
name := (rel[0 : len(rel)-len(ext)])
tmpl := r.templates.New(filepath.ToSlash(name))
// Add our funcmaps.
for _, funcs := range r.opt.Funcs {
tmpl.Funcs(funcs)
}
// Break out if this parsing fails. We don't want any silent server starts.
template.Must(tmpl.Funcs(helperFuncs).Parse(string(buf)))
break
}
}
return nil
})
}
func (r *Render) compileTemplatesFromAsset() {
dir := r.opt.Directory
r.templates = template.New(dir)
r.templates.Delims(r.opt.Delims.Left, r.opt.Delims.Right)
for _, path := range r.opt.AssetNames() {
if !strings.HasPrefix(path, dir) {
continue
}
rel, err := filepath.Rel(dir, path)
if err != nil {
panic(err)
}
ext := ""
if strings.Index(rel, ".") != -1 {
ext = "." + strings.Join(strings.Split(rel, ".")[1:], ".")
}
for _, extension := range r.opt.Extensions {
if ext == extension {
buf, err := r.opt.Asset(path)
if err != nil {
panic(err)
}
name := (rel[0 : len(rel)-len(ext)])
tmpl := r.templates.New(filepath.ToSlash(name))
// Add our funcmaps.
for _, funcs := range r.opt.Funcs {
tmpl.Funcs(funcs)
}
// Break out if this parsing fails. We don't want any silent server starts.
template.Must(tmpl.Funcs(helperFuncs).Parse(string(buf)))
break
}
}
}
}
func (r *Render) execute(name string, binding interface{}) (*bytes.Buffer, error) {
buf := new(bytes.Buffer)
return buf, r.templates.ExecuteTemplate(buf, name, binding)
}
func (r *Render) addYield(name string, binding interface{}) {
funcs := template.FuncMap{
"yield": func() (template.HTML, error) {
buf, err := r.execute(name, binding)
// Return safe HTML here since we are rendering our own template.
return template.HTML(buf.String()), err
},
"current": func() (string, error) {
return name, nil
},
}
r.templates.Funcs(funcs)
}
func (r *Render) prepareHTMLOptions(htmlOpt []HTMLOptions) HTMLOptions {
if len(htmlOpt) > 0 {
return htmlOpt[0]
}
return HTMLOptions{
Layout: r.opt.Layout,
}
}
// Render is the generic function called by XML, JSON, Data, HTML, and can be called by custom implementations.
func (r *Render) Render(w http.ResponseWriter, e Engine, data interface{}) {
err := e.Render(w, data)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
}
// Data writes out the raw bytes as binary data.
func (r *Render) Data(w http.ResponseWriter, status int, v []byte) {
head := Head{
ContentType: ContentBinary,
Status: status,
}
d := Data{
Head: head,
}
r.Render(w, d, v)
}
// HTML builds up the response from the specified template and bindings.
func (r *Render) HTML(w http.ResponseWriter, status int, name string, binding interface{}, htmlOpt ...HTMLOptions) {
// If we are in development mode, recompile the templates on every HTML request.
if r.opt.IsDevelopment {
r.compileTemplates()
}
opt := r.prepareHTMLOptions(htmlOpt)
// Assign a layout if there is one.
if len(opt.Layout) > 0 {
r.addYield(name, binding)
name = opt.Layout
}
head := Head{
ContentType: r.opt.HTMLContentType + r.compiledCharset,
Status: status,
}
h := HTML{
Head: head,
Name: name,
Templates: r.templates,
}
r.Render(w, h, binding)
}
// JSON marshals the given interface object and writes the JSON response.
func (r *Render) JSON(w http.ResponseWriter, status int, v interface{}) {
head := Head{
ContentType: ContentJSON + r.compiledCharset,
Status: status,
}
j := JSON{
Head: head,
Indent: r.opt.IndentJSON,
Prefix: r.opt.PrefixJSON,
UnEscapeHTML: r.opt.UnEscapeHTML,
StreamingJSON: r.opt.StreamingJSON,
}
r.Render(w, j, v)
}
// JSONP marshals the given interface object and writes the JSON response.
func (r *Render) JSONP(w http.ResponseWriter, status int, callback string, v interface{}) {
head := Head{
ContentType: ContentJSONP + r.compiledCharset,
Status: status,
}
j := JSONP{
Head: head,
Indent: r.opt.IndentJSON,
Callback: callback,
}
r.Render(w, j, v)
}
// Text writes out a string as plain text.
func (r *Render) Text(w http.ResponseWriter, status int, v string) {
head := Head{
ContentType: ContentText + r.compiledCharset,
Status: status,
}
t := Text{
Head: head,
}
r.Render(w, t, v)
}
// XML marshals the given interface object and writes the XML response.
func (r *Render) XML(w http.ResponseWriter, status int, v interface{}) {
head := Head{
ContentType: ContentXML + r.compiledCharset,
Status: status,
}
x := XML{
Head: head,
Indent: r.opt.IndentXML,
Prefix: r.opt.PrefixXML,
}
r.Render(w, x, v)
}