updated to reflect changes in the loader

This commit is contained in:
tza 2022-04-06 13:06:21 +03:00
parent 61c7898068
commit 60e39d2d23
3 changed files with 16 additions and 4 deletions

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@ -7,11 +7,12 @@ class Plugin:
# If the plugin should be reloaded from a call to /plugins/reload or a file change
hot_reload = False
# The HTML that will be loaded when selecting the plugin in the list
main_view_html = "<html><body><h2>Hello World</h2></body></html>"
# The HTML file that will be loaded when selecting the plugin in the list
main_view_html = "main_view.html"
# The HTML that will be used to display a widget in the plugin main page
tile_view_html = ""
# The HTML file that will be used to display a widget in the plugin main page
# Comment this out if you don't plan to use a tile view. This will make a button with your plugin name appear
tile_view_html = "tile_view.html"
# A normal method. It can be called from JavaScript using call_plugin_function("method_1", argument1, argument2)
async def method_1(self, *args):

11
main_view.html Normal file
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@ -0,0 +1,11 @@
<html>
<head>
<link rel="stylesheet" href="/steam_resource/css/2.css">
<link rel="stylesheet" href="/steam_resource/css/39.css">
<link rel="stylesheet" href="/steam_resource/css/library.css">
<script src="/static/library.js"></script>
</head>
<body>
<h2>Hello World</h2>
</body>
</html>

0
tile_view.html Normal file
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