updated to reflect changes in the loader
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@ -7,11 +7,12 @@ class Plugin:
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# If the plugin should be reloaded from a call to /plugins/reload or a file change
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# If the plugin should be reloaded from a call to /plugins/reload or a file change
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hot_reload = False
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hot_reload = False
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# The HTML that will be loaded when selecting the plugin in the list
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# The HTML file that will be loaded when selecting the plugin in the list
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main_view_html = "<html><body><h2>Hello World</h2></body></html>"
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main_view_html = "main_view.html"
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# The HTML that will be used to display a widget in the plugin main page
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# The HTML file that will be used to display a widget in the plugin main page
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tile_view_html = ""
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# Comment this out if you don't plan to use a tile view. This will make a button with your plugin name appear
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tile_view_html = "tile_view.html"
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# A normal method. It can be called from JavaScript using call_plugin_function("method_1", argument1, argument2)
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# A normal method. It can be called from JavaScript using call_plugin_function("method_1", argument1, argument2)
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async def method_1(self, *args):
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async def method_1(self, *args):
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@ -0,0 +1,11 @@
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<html>
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<head>
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<link rel="stylesheet" href="/steam_resource/css/2.css">
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<link rel="stylesheet" href="/steam_resource/css/39.css">
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<link rel="stylesheet" href="/steam_resource/css/library.css">
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<script src="/static/library.js"></script>
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</head>
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<body>
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<h2>Hello World</h2>
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</body>
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</html>
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