// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package obj import ( "flag" "fmt" "os" "strconv" ) func Flagfn2(string, string, func(string, string)) { panic("flag") } func Flagcount(name, usage string, val *int) { flag.Var((*count)(val), name, usage) } func Flagint32(name, usage string, val *int32) { flag.Var((*int32Value)(val), name, usage) } func Flagint64(name, usage string, val *int64) { flag.Int64Var(val, name, *val, usage) } func Flagstr(name, usage string, val *string) { flag.StringVar(val, name, *val, usage) } func Flagfn0(name, usage string, f func()) { flag.Var(fn0(f), name, usage) } func Flagfn1(name, usage string, f func(string)) { flag.Var(fn1(f), name, usage) } func Flagprint(fd int) { if fd == 1 { flag.CommandLine.SetOutput(os.Stdout) } flag.PrintDefaults() } func Flagparse(usage func()) { flag.Usage = usage flag.Parse() } // count is a flag.Value that is like a flag.Bool and a flag.Int. // If used as -name, it increments the count, but -name=x sets the count. // Used for verbose flag -v. type count int func (c *count) String() string { return fmt.Sprint(int(*c)) } func (c *count) Set(s string) error { switch s { case "true": *c++ case "false": *c = 0 default: n, err := strconv.Atoi(s) if err != nil { return fmt.Errorf("invalid count %q", s) } *c = count(n) } return nil } func (c *count) IsBoolFlag() bool { return true } type int32Value int32 func (i *int32Value) Set(s string) error { v, err := strconv.ParseInt(s, 0, 64) *i = int32Value(v) return err } func (i *int32Value) Get() interface{} { return int32(*i) } func (i *int32Value) String() string { return fmt.Sprint(*i) } type fn0 func() func (f fn0) Set(s string) error { f() return nil } func (f fn0) Get() interface{} { return nil } func (f fn0) String() string { return "" } func (f fn0) IsBoolFlag() bool { return true } type fn1 func(string) func (f fn1) Set(s string) error { f(s) return nil } func (f fn1) String() string { return "" }