[gd_scene load_steps=19 format=2] [ext_resource path="res://assets/images/Coin.png" type="Texture" id=1] [ext_resource path="res://pickups/Coin.gd" type="Script" id=2] [ext_resource path="res://assets/images/CoinPickup.png" type="Texture" id=3] [ext_resource path="res://assets/audio/sfx/CoinPickup.wav" type="AudioStream" id=4] [sub_resource type="AtlasTexture" id=9] atlas = ExtResource( 3 ) region = Rect2( 0, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=10] atlas = ExtResource( 3 ) region = Rect2( 8, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=11] atlas = ExtResource( 3 ) region = Rect2( 16, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=12] atlas = ExtResource( 3 ) region = Rect2( 24, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=13] atlas = ExtResource( 3 ) region = Rect2( 32, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=14] atlas = ExtResource( 3 ) region = Rect2( 40, 0, 8, 24 ) [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 8, 8 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 8, 0, 8, 8 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 16, 0, 8, 8 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 1 ) region = Rect2( 24, 0, 8, 8 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 1 ) region = Rect2( 32, 0, 8, 8 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 1 ) region = Rect2( 40, 0, 8, 8 ) [sub_resource type="SpriteFrames" id=7] animations = [ { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ], "loop": false, "name": "pickup", "speed": 12.0 }, { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], "loop": true, "name": "spin", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=8] extents = Vector2( 4, 4 ) [node name="Coin" type="Area2D"] script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 7 ) animation = "spin" frame = 1 playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 8 ) [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 4 ) [connection signal="body_entered" from="." to="." method="_on_Coin_body_entered"] [connection signal="finished" from="AudioStreamPlayer2D" to="." method="_on_AudioStreamPlayer2D_finished"]