79 lines
1.9 KiB
Plaintext
79 lines
1.9 KiB
Plaintext
[gd_scene load_steps=12 format=2]
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[ext_resource path="res://assets/images/Clean-Retro-Lines-Player-Plain.png" type="Texture" id=1]
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[ext_resource path="res://player/Player.gd" type="Script" id=2]
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 16, 16, 16 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 16, 16, 16, 16 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 1 )
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region = Rect2( 16, 32, 16, 16 )
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 16, 16 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 16, 0, 16, 16 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 32, 0, 16, 16 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 48, 0, 16, 16 )
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[sub_resource type="SpriteFrames" id=8]
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animations = [ {
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"frames": [ SubResource( 5 ), SubResource( 6 ) ],
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"loop": true,
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"name": "idle",
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"speed": 2.0
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}, {
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"frames": [ SubResource( 7 ) ],
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"loop": true,
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"name": "jump",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "walk",
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"speed": 5.0
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} ]
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[sub_resource type="RectangleShape2D" id=9]
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extents = Vector2( 4, 7 )
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[node name="Player" type="KinematicBody2D"]
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script = ExtResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 8 )
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animation = "idle"
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playing = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( -1, 1 )
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shape = SubResource( 9 )
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[node name="Camera2D" type="Camera2D" parent="."]
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current = true
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limit_left = -64
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limit_top = -64
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limit_smoothed = true
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drag_margin_h_enabled = true
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drag_margin_v_enabled = true
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drag_margin_left = 0.15
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drag_margin_top = 0.5
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drag_margin_right = 0.15
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drag_margin_bottom = 0.5
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editor_draw_drag_margin = true
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