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@ -46,4 +46,4 @@ The Marmion helped move people from $SOMEWHERE_ELSE to the island. On the Marmio
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---
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=> . Go back
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=> . Go back
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@ -80,7 +80,9 @@ The cleric here is a quest giver for investigating the sewers for a monument to
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The sewers of Creator's Landing have a notable but ignorable smell. There are goblins, rats and more.
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There is a goblin hideout here, they are feeding the rats corrupted strength potions and making them angry. They completely avoid the monument though, almost like an instinctive fear.
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There is a goblin hideout here, they are feeding the rats corrupted strength potions and making them angry. They completely avoid the monument though, almost like an instinctive fear.
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Take inspiration from Colossal Cave Adventure for descriptions of the sewers.
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The star denotes where the main plot of the campaign gets told, visit from the goddess Divae that tells of eight kingdoms on the island that have all fallen into various kinds of disorder and chaos. Help them and get their heart-gems to place in the eight slots. The first slot is a gem that belongs to the Miau. Have the goddess bless the party and answer any questions.
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@ -2,6 +2,10 @@
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This folder contains various bits, bobs, scraps and settings that I am using in my 6E campaigns.
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!!! THIS CONTAINS SPOILERS !!!
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If you are one of my players, then reading this will make a lot of the storytelling I am crafting harder. Please consider this before continuing. There's no shame in leaving this folder alone.
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=> https://s-jared.itch.io/6e 6E
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## Settings
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@ -12,7 +16,6 @@ This folder contains various bits, bobs, scraps and settings that I am using in
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## Campaign Info
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!!! THIS CONTAINS SPOILERS !!!
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=> ./campaign-overview.gmi Campaign Overview
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## Linguistic Worldbuilding
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