# Shapeshifter Shapeshifters are naturals at blending in. They can assume the forms, traits and moves of creatures they have studied. ## Basic Rules Your basic attacks do d6 damage. Your Bestial forms list can have as many entries as you have levels and Learned (minimum 1). ## Shapeshifting When you study an animal for an hour or so, add it to your Bestial Forms list. When you assume a Bestial Form, roll for Learned. On a 10+ choose three of the following effects. On a 7-9, choose two of the following effects. On a 6 or lower, choose 1 of the following effects. * Act immediately. * Increase damage die by one step (d6->d8->d10). * Reduce damage taken by one. * Gain +1 to the beast's strongest attribute You keep your attributes and gain any abilities or actions the thing you shapeshifted into had. Characters outside the party will be unable to tell a shapeshifted Bestial Form from the real thing. ## Advancements * **Eagle-eyed** - Gain +1 Perception. * **Lion-hearted** - Gain +1 Tough. * **Cat's-paw** - Gain +1 Quick. * **Adaptation** - Take an advancement from another class. * **Ferocious** - You deal +2 damage while transformed. * **Bodily Mastery** - While resting you may re-roll any number of dice once. * **Material Transformation** - When you transform, any gear you have will shapeshift with you. * **Abberrant** - You may study monsters to add them to your Bestial Forms list. * **Doppelganger** - You may study people to add them to your Bestial Forms list. * **Symbiotic Transformation** - You may touch a willing participant to let them assume a Bestial Form. They must make their own roll. * **Dire Form** - When you roll a 12+ to assume a Bestial Form, double all chosen bonuses. * **Fluent** - When you transform into a person, you are fluent in any languages they are.