diff --git a/src/maps/testmap.zig b/src/maps/testmap.zig index 562fecb..909fe15 100644 --- a/src/maps/testmap.zig +++ b/src/maps/testmap.zig @@ -4,8 +4,7 @@ const Rect = sh0rk.Rect; const Tile = sh0rk.Tile; pub const data = [100]Tile{ - Tile{.x = 8, .y = 2}, - Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, + Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 7, .y = 1}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, @@ -14,10 +13,11 @@ pub const data = [100]Tile{ Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 2}, Tile{.x = 5, .y = 1}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 5, .y = 2}, Tile{.x = 0, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 5, .y = 0}, - Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 4}, Tile{.x = 9, .y = 4}, + Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 4}, Tile{.x = 9, .y = 4}, }; pub const coll = [2]Rect{ - Rect{.base = Point{.x = 0, .y = 80}, .width = 160, .height = 80}, Rect{.base = Point{.x = 80, .y = 48}, .width = 16, .height = 32}, + Rect{.base = Point{.x = 0, .y = 80}, .width = 160, .height = 80}, + Rect{.base = Point{.x = 80, .y = 48}, .width = 16, .height = 32}, }; diff --git a/src/tools/genmap.js b/src/tools/genmap.js index bd514c5..2597450 100644 --- a/src/tools/genmap.js +++ b/src/tools/genmap.js @@ -19,15 +19,17 @@ out += `const Rect = sh0rk.Rect;\n`; out += `const Tile = sh0rk.Tile;\n\n`; let tiles = map.layers[0]; -out += `pub const data = [${tiles.data.length}]Tile{\n `; +out += `pub const data = [${tiles.data.length}]Tile{\n `; tiles.data.forEach((tile, index) => { tile -= 1; const tileY = Math.trunc(tile / tiles.height); const tileX = tile % tiles.width; - out += ` Tile{.x = ${tileX}, .y = ${tileY}},`; - if (index % 10 === 0) { - out += "\n "; + out += `Tile{.x = ${tileX}, .y = ${tileY}},`; + if (index !== 0 && index % 10 === 0) { + out += "\n "; + } else { + out += " "; } }); @@ -36,7 +38,7 @@ out += "\n};\n\n"; if (map.layers.length >= 2) { let coll = map.layers[1]; - out += `pub const coll = [${coll.objects.length}]Rect{\n `; + out += `pub const coll = [${coll.objects.length}]Rect{\n`; coll.objects.forEach(obj => { const x = Math.round(obj.x); @@ -44,10 +46,10 @@ if (map.layers.length >= 2) { const width = Math.round(obj.width); const height = Math.round(obj.height); - out += ` Rect{.base = Point{.x = ${x}, .y = ${y}}, .width = ${width}, .height = ${height}},`; + out += ` Rect{.base = Point{.x = ${x}, .y = ${y}}, .width = ${width}, .height = ${height}},\n`; }); - out += "\n};\n\n"; + out += "};\n\n"; } await Deno.writeTextFile(outFname, out);