// Generated by ./src/tools/genmap.js ./maps/dungeon.json, DO NOT EDIT const sh0rk = @import("../sh0rk.zig"); const Direction = sh0rk.Direction; const Point = sh0rk.Point; const Tileset = sh0rk.Tileset; const Trigger = sh0rk.Trigger; const Rect = sh0rk.Rect; pub const width = 20; pub const height = 20; pub fn get_tile(x: u32, y: u32) u9 { return data[x * height + y]; } pub const tileset: Tileset = .Dungeon; pub const ts_width = 14; pub const ts_height = 13; pub const data = [400]u9{ 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 58, 59, 71, 59, 18, 59, 18, 15, 16, 17, 59, 76, 43, 43, 43, 43, 43, 43, 43, 43, 72, 79, 32, 73, 32, 73, 32, 29, 30, 31, 57, 90, 43, 43, 43, 43, 43, 43, 43, 43, 105, 106, 105, 106, 105, 106, 105, 106, 105, 106, 105, 106, 43, 43, 43, 43, 43, 43, 43, 43, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 43, 43, 43, 43, 43, 43, 43, 43, 131, 132, 103, 104, 103, 104, 103, 104, 103, 104, 103, 104, 43, 43, 43, 43, 43, 43, 43, 43, 145, 146, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 43, 43, 43, 43, 43, 43, 43, 43, 105, 106, 103, 104, 103, 104, 103, 104, 103, 104, 103, 104, 43, 43, 43, 43, 43, 43, 43, 43, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 137, 138, 43, 43, 43, 43, 43, 43, 43, 43, 103, 104, 103, 104, 103, 104, 103, 104, 103, 104, 151, 152, 43, 43, 43, 43, 43, 43, 43, 43, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 43, 43, 43, 43, 43, 43, 43, 43, 93, 94, 121, 94, 121, 94, 121, 94, 121, 94, 121, 94, 43, 43, 43, 43, 43, 43, 43, 43, 107, 108, 108, 108, 108, 108, 108, 108, 108, 108, 108, 108, 43, 43, 43, 43, 43, 43, 43, 43, 123, 122, 123, 122, 123, 122, 123, 122, 123, 122, 122, 123, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, }; pub const coll = [_]Rect{ Rect{ .base = Point{ .x = 0, .y = 0 }, .width = 159, .height = 54 }, Rect{ .base = Point{ .x = 0, .y = 55 }, .width = 31, .height = 104 }, Rect{ .base = Point{ .x = 32, .y = 121 }, .width = 95, .height = 39 }, Rect{ .base = Point{ .x = 127, .y = 55 }, .width = 32, .height = 105 }, Rect{ .base = Point{ .x = 112, .y = 98 }, .width = 15, .height = 14 }, }; pub const start_point = Point{ .x = 40, .y = 73 }; pub const triggers = [_]Trigger{};