const Tile = @import("../sh0rk.zig").Tile; pub const map = [100]Tile{ Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 7, .y = 1}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 7, .y = 3}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 8, .y = 2}, Tile{.x = 0, .y = 0}, Tile{.x = 1, .y = 0}, Tile{.x = 2, .y = 0}, Tile{.x = 3, .y = 0}, Tile{.x = 1, .y = 0}, Tile{.x = 7, .y = 4}, Tile{.x = 3, .y = 0}, Tile{.x = 1, .y = 0}, Tile{.x = 2, .y = 0}, Tile{.x = 3, .y = 0}, Tile{.x = 5, .y = 0}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 2}, Tile{.x = 5, .y = 1}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 2, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 5, .y = 2}, Tile{.x = 0, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 5, .y = 0}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 2}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 9, .y = 4}, Tile{.x = 1, .y = 4}, Tile{.x = 9, .y = 4}, };