# Sands of Miau In the desert of Miau, the town of Cihan has been cut off from trade with other towns due to weirdly strong sandstorms after an amulet was stolen from that town by the bandit leader Tol'Kath. Your goal is to venture through the wasteland and the ruins of Ci in order to get the amulet back and add yourselves to the scroll of legends for Cihan. ## Win Condition Take the Sandstorm Amulet to Cihan Town Square ## Areas ### Miau Wasteland Clearing A wasteland area. A clearing in the desert, there is a path to the west that leads towards the city of Cihan. ### Cihan Town Square A town area. The town square of Cihan. There is a lot of hustle and bustle with activity as people go about their lives. ### Cell the Armorweaver A store area. The foremost armor shop in Cihan. Cell has run this shop for years and his son is his apprentice. The store is very plain, not messing around. There is room for 4 people to browse around and shop. #### NPCs ##### Cell A Feline Armorweaver. Has the following items for sale: * Sandshoes (15 gold) * Sand Robe (5 gold) * Light Armor (40 gold) Dialogue: * [if there is a femme player character in the party] My son has been working on some armor you may find useful. You should talk with him and see if he'll part with it. It'll probably do wonders for your charm~ (purr) ##### Cell's son Cial A Feline Apprentice Armorweaver. Has the following items for sale: * Maiden armor (30 gold) Dialogue: * I've been learning armorweaving for 5 years. I have a long way to go. * If you find any enchanted amulets you don't want, let me know. If you can find one that I'm really looking for I will pay a pretty penny. ### The Flying Ombudsman A town area. The lively tavern of Cihan, there is a staircase on the northwest side of the building to the town inn. ### Cihan Inn A town area. The inn of Cihan, you can stay here for 5 gold per night, or maybe for less if you're lucky. ## Monsters ### Sand Lizard 5 HP (0 armor) 1d4 attack damage Grants 25 experience on defeat. ### Great Sand Lizard 10 HP (1 armor) 1d6 attack damage Grants 75 experience on defeat. Has the following items: * Iron Dagger * Shortsword ### Major Sand Lizard 14 HP (2 armor) 1d8 attack damage Grants 150 experience on defeat. Has the following items: * Iron Dagger * Shortsword ### Boomerang Rat 6 HP (0 armor) 1d4 attack damage Grants 25 experience on defeat. Has the following items: * Boomerang ### Major Boomerang Rat 12 HP (1 armor) 1d6 attack damage Grants 100 experience on defeat. Has the following items: * Super Boomerang drops if 1d6 is greater than or equal to 6 * Boomerang ### Bandit Scout 10 HP (1 armor) 1d6 attack damage Grants 150 experience on defeat. Has the following items: * Amulet of Bandacy drops if 1d6 is greater than or equal to 6 ### Bandit Soilder 16 HP (1 armor) 1d8 attack damage Grants 200 experience on defeat. Has the following items: * Amulet of Bandacy drops if 1d6 is greater than or equal to 6 * Longsword * Greatsword * Battleaxe ### Tol'kath the Destroyer 22 HP (3 armor) 1d8 attack damage Grants 400 experience on defeat. Has the following items: * Amulet of Bandacy * Tol'kath's Battleaxe of Destruction Always drops the following items: * Sandstorm Amulet * Amulet of Bandacy ## Items ### Face Mask Armor Weight: 1 An enforcer of social distancing. Grants the following bonuses: * Grants +1 CHA Buy price: 40 gold Unsellable ### Maiden armor Armor (legendary item) Weight: 1 Attractive armor for an attractive woman. Gives you extra charisma in town areas, but it may also make you appear more femme to certain people. Grants the following bonuses: * Grants +2 CHA when in town * Grants -1 DEF Buy price: 30 gold Sells for 10 gold. ### Mihari's Armor Armor (legendary item) Weight: 1 Armor fit for a goddess. Gives massive bonuses for defense and charisma to felines. Can cause the wearer to be mistaken as high society member. Grants the following bonuses: * Grants +2 CHA * Grants +4 DEF Buy price: 300 gold Sells for 250 gold. ### Light Armor Armor Weight: 1 Light armor that doesn't constrict movement. Grants the following bonuses: * Grants +1 DEF Buy price: 40 gold Sells for 20 gold. ### Sand Robe Armor Weight: 1 blocks the sand from your body Buy price: 5 gold Unsellable ### Sandshoes Armor Weight: 1 Shoes that help you walk in the dunes Grants the following bonuses: * Grants +1 DEX when in wasteland Buy price: 15 gold Sells for 2 gold. ### Bane of Lizards Shortsword Weapon (legendary item) Weight: 1 A one-handed sword to hurt bad guys with, with a special talent for hurting lizards. Grants the following bonuses: * Grants +1 ATK Buy price: 70 gold Sells for 50 gold. ### Battleaxe Weapon Weight: 2 A two-handed battleaxe for mauling enemies. Grants the following bonuses: * Grants +1 ATK Buy price: 30 gold Sells for 7 gold. ### Blessed Dagger of Stabbing Weapon (legendary item) Weight: 1 This blessed dagger is said to be once owned by a legendary purple warrior. Can be used in your offhand for a second attack. Buy price: 60 gold Sells for 50 gold. ### Boomerang Weapon Weight: 1 A boomerang stolen from a Boomerang Rat. Buy price: 20 gold Sells for 10 gold. ### Iron Dagger Weapon Weight: 1 Can be used in your offhand for a second attack Buy price: 30 gold Sells for 5 gold. ### Greatbow Weapon Weight: 2 A normal Greatbow to shoot baddies with. Has unlimited arrows. Grants the following bonuses: * Grants +1 ATK Buy price: 70 gold Sells for 40 gold. ### Greatsword Weapon Weight: 2 A standard two-handed greatsword to maul bad guys with. Grants the following bonuses: * Grants +12 ATK Buy price: 30 gold Sells for 7 gold. ### Longbow Weapon Weight: 1 A normal longbow to shoot baddies with. Has unlimited arrows. Buy price: 50 gold Sells for 20 gold. ### Longsword Weapon Weight: 1 A standard one-handed longsword to maul bad guys with. Grants the following bonuses: * Grants +1 ATK Buy price: 30 gold Sells for 7 gold. ### Shortsword Weapon Weight: 1 A standard one-handed sword to hurt bad guys with. Buy price: 30 gold Sells for 7 gold. ### Super Boomerang Weapon Weight: 1 A boomerang stolen from a Major Boomerang Rat. Grants the following bonuses: * Grants +2 ATK Buy price: 40 gold Sells for 20 gold. ### Sword of Two Truths Weapon (legendary item) Weight: 1 The legendary Sword of Two Truths, bane of all those who practice deception. Grants the following bonuses: * Grants +2 ATK Buy price: 60 gold Sells for 45 gold. ### Tol'kath's Battleaxe of Destruction Weapon (legendary item) Weight: 3 A two-handed battleaxe for mauling enemies into a fine powder. Grants the following bonuses: * Grants +4 ATK Buy price: 150 gold Sells for 150 gold. ### Whisperwind Weapon (legendary item) Weight: 2 Harness the whispers of the wind wherever you are with this legendary bow. Grants the following bonuses: * Grants +4 ATK Buy price: 150 gold Sells for 90 gold. ### Iron Shield Weapon Weight: 1 A more powerful shield to protect you from damage. Grants the following bonuses: * Grants +2 DEF Buy price: 40 gold Sells for 20 gold. ### Wooden Shield Weapon Weight: 1 A normal shield to protect you from damage. Grants the following bonuses: * Grants +1 DEF Buy price: 25 gold Sells for 10 gold. ### Cactus Fruit Consumable Has a maximum of 1 charges. Weight: 1 A sweet fruit from a cactus. You can juice them to act as emergency water. Grants the following bonuses: * Grants +6 HP Buy price: 5 gold Sells for 1 gold. ### Flask Consumable Has a maximum of 3 charges. Weight: 1 A flask of the good stuff. Grants the following bonuses: * Grants -2 CHA * Grants +4 RISK Buy price: 30 gold Sells for 10 gold. ### Hydroflask Consumable Has a maximum of 5 charges. Weight: 1 A flask of water. Grants the following bonuses: * Grants +2 HP Buy price: 30 gold Sells for 10 gold. ### Ration Consumable Has a maximum of 1 charges. Weight: 1 Standard rations to restore HP Grants the following bonuses: * GrantsHP if user's level d6 Buy price: 5 gold Unsellable ### Torch Gear Weight: 1 A torch to light dark caves Grants the following bonuses: * Grants +2 RISK when in cave Buy price: 10 gold Unsellable ### Amulet of Bandacy Trinket Weight: 1 An amulet that increases a bandit's natural deterity. Grants the following bonuses: * Grants +1 DEX Buy price: 30 gold Sells for 4 gold. ### Amulet of Focus Trinket Weight: 1 An amulet that increases the ability to focus, boosting intelligence. Grants the following bonuses: * Grants +1 INT Buy price: 30 gold Sells for 4 gold. ### Amulet of The Old Ones Trinket Weight: 1 An amulet imbued with the power of The Old Ones, increasing wisdom. Grants the following bonuses: * Grants +1 WIS Buy price: 30 gold Sells for 4 gold. ### Gold Amulet Trinket Weight: 1 A valuable gold amulet. Buy price: 100 gold Sells for 50 gold. ### Mihari's Amulet Trinket (legendary item) Weight: 1 An amulet that grants the ability to polymorph into a feline. A blessing of the godess Mihari. Grants the following bonuses: * Grants polymorph to Feline Buy price: 0 gold Unsellable ### Sandstorm Amulet Trinket (legendary item) Weight: 1 An amulet that controls the sandstorms in the area. Buy price: 0 gold Unsellable