let camp = ../../package.dhall in camp.Item::{ , name = "Ration" , description = "Standard rations to restore HP" , kind = camp.ItemKind.Consumable , bonuses = [ camp.Bonus::{ , stat = Some camp.Stat.HP , when = Some camp.Roll::{ diceSides = 6, level = True } } ] , charges = Some 1 , cost = 5 , sellValue = None Natural }