let Bonus = ./Bonus.dhall let ItemKind = ./ItemKind.dhall in { Type = { name : Text , description : Text , weight : Natural , kind : ItemKind , bonuses : List Bonus.Type , cost : Natural , sellValue : Optional Natural , charges : Optional Natural , legendary : Bool } , default = { name = "no name" , description = "no description" , weight = 1 , kind = ItemKind.Trinket , bonuses = [] : List Bonus.Type , cost = 0 , sellValue = None Natural , charges = None Natural , legendary = False } }