let MonsterItem = ./MonsterItem.dhall let Item = ./Item.dhall let Range = ./Range.dhall let Roll = ./Roll.dhall in { Type = { name : Text , damage : Roll.Type , hp : Natural , armor : Natural , exp : Natural , items : List MonsterItem.Type , drops : List Item.Type } , default = { name = "unnamed" , damage = Roll::{=} , hp = 1 , armor = 0 , exp = 25 , items = [] : List MonsterItem.Type , drops = [] : List Item.Type } }