let camp = ../../package.dhall in camp.Item::{ , name = "Greatbow" , description = "A normal Greatbow to shoot baddies with. Has unlimited arrows." , bonuses = [ camp.Bonus::{ amount = Some +1, stat = Some camp.Stat.ATK } ] , weight = 2 , kind = camp.ItemKind.Weapon , cost = 70 , sellValue = Some 40 }