let camp = ../../package.dhall in camp.Item::{ , name = "Wooden Shield" , description = "A normal shield to protect you from damage." , weight = 1 , kind = camp.ItemKind.Weapon , bonuses = [ camp.Bonus::{ , amount = Some +1 , area = None Text , stat = Some camp.Stat.DEF } ] , cost = 25 , sellValue = Some 10 }