let camp = ../../package.dhall in camp.Monster::{ , name = "Bandit Scout" , damage = camp.Roll::{ diceCount = Some 1, diceSides = 6 } , hp = 10 , armor = 1 , exp = 150 , items = [ camp.MonsterItem::{ , dice = Some camp.Roll::{ , diceCount = Some 1 , diceSides = 6 , min = Some 6 } , item = ../items/amulet_of_bandacy.dhall } ] }