let camp = ../../package.dhall in camp.Item::{ , name = "Flask" , description = "A flask of the good stuff." , kind = camp.ItemKind.Consumable , charges = Some 3 , bonuses = [ camp.Bonus::{ amount = Some -2, stat = Some camp.Stat.CHA } , camp.Bonus::{ amount = Some +4, stat = Some camp.Stat.RISK } ] , cost = 30 , sellValue = Some 10 }