let camp = ../../package.dhall in camp.Item::{ , name = "Battleaxe" , description = "A two-handed battleaxe for mauling enemies." , bonuses = [ camp.Bonus::{ amount = Some +1, stat = Some camp.Stat.ATK } ] , kind = camp.ItemKind.Weapon , cost = 30 , weight = 2 , sellValue = Some 7 }