let camp = ../../package.dhall in camp.Item::{ , name = "Cactus Fruit" , description = "A sweet fruit from a cactus. You can juice them to act as emergency water." , kind = camp.ItemKind.Consumable , charges = Some 1 , bonuses = [ camp.Bonus::{ amount = Some +6, stat = Some camp.Stat.HP } ] , cost = 5 , sellValue = Some 1 }