let camp = ../../package.dhall in camp.Item::{ , name = "Light Armor" , description = "Light armor that doesn't constrict movement." , bonuses = [ camp.Bonus::{ , amount = Some +1 , area = None Text , stat = Some camp.Stat.DEF } ] , kind = camp.ItemKind.Armor , cost = 40 , sellValue = Some 20 }