let camp = ../../package.dhall in camp.Monster::{ , name = "Bandit Soilder" , damage = camp.Roll::{ diceCount = Some 1, diceSides = 8 } , hp = 16 , armor = 1 , exp = 200 , items = [ camp.MonsterItem::{ , dice = Some camp.Roll::{ , diceCount = Some 1 , diceSides = 6 , min = Some 6 } , item = ../items/amulet_of_bandacy.dhall } , camp.MonsterItem::{ item = ../items/longsword.dhall } , camp.MonsterItem::{ item = ../items/greatsword.dhall } , camp.MonsterItem::{ item = ../items/battleaxe.dhall } ] }