Cadey Ratio
05174b3931
Signed-off-by: Xe <me@christine.website> |
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README.md | ||
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oldideas.md | ||
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winCondition.dhall |
README.md
Sands of Miau
In the desert of Miau, the town of Cihan has been cut off from trade with other towns due to weirdly strong sandstorms after an amulet was stolen from that town by the bandit leader Tol'Kath. Your goal is to venture through the wasteland and the ruins of Ci in order to get the amulet back and add yourselves to the scroll of legends for Cihan.
Win Condition
Take the Sandstorm Amulet to Cihan Town Square
Areas
Miau Wasteland Clearing
A wasteland area.
A clearing in the desert, there is a path to the west that leads towards the city of Cihan.
Cihan Town Square
A town area.
The town square of Cihan. There is a lot of hustle and bustle with activity as people go about their lives.
Cell the Armorweaver
A store area.
The foremost armor shop in Cihan. Cell has run this shop for years and his son is his apprentice.
The store is very plain, not messing around. There is room for 4 people to browse around and shop.
NPCs
Cell
A Feline Armorweaver.
Has the following items for sale:
- Sandshoes (15 gold)
- Sand Robe (5 gold)
- Light Armor (40 gold)
Dialogue:
- [if there is a femme player character in the party] My son has been working on some armor you may find useful. You should talk with him and see if he'll part with it. It'll probably do wonders for your charm~ (purr)
Cell's son Cial
A Feline Apprentice Armorweaver.
Has the following items for sale:
- Maiden armor (30 gold)
Dialogue:
- I've been learning armorweaving for 5 years. I have a long way to go.
- If you find any enchanted amulets you don't want, let me know. If you can find one that I'm really looking for I will pay a pretty penny.
The Flying Ombudsman
A town area.
The lively tavern of Cihan, there is a staircase on the northwest side of the building to the town inn.
Cihan Inn
A town area.
The inn of Cihan, you can stay here for 5 gold per night, or maybe for less if you're lucky.
Monsters
Sand Lizard
5 HP (0 armor)
1d4 attack damage
Grants 25 experience on defeat.
Great Sand Lizard
10 HP (1 armor)
1d6 attack damage
Grants 75 experience on defeat.
Has the following items:
- Iron Dagger
- Shortsword
Major Sand Lizard
14 HP (2 armor)
1d8 attack damage
Grants 150 experience on defeat.
Has the following items:
- Iron Dagger
- Shortsword
Boomerang Rat
6 HP (0 armor)
1d4 attack damage
Grants 25 experience on defeat.
Has the following items:
- Boomerang
Major Boomerang Rat
12 HP (1 armor)
1d6 attack damage
Grants 100 experience on defeat.
Has the following items:
- Super Boomerang drops if 1d6 is greater than or equal to 6
- Boomerang
Bandit Scout
10 HP (1 armor)
1d6 attack damage
Grants 150 experience on defeat.
Has the following items:
- Amulet of Bandacy drops if 1d6 is greater than or equal to 6
Bandit Soilder
16 HP (1 armor)
1d8 attack damage
Grants 200 experience on defeat.
Has the following items:
- Amulet of Bandacy drops if 1d6 is greater than or equal to 6
- Longsword
- Greatsword
- Battleaxe
Tol'kath the Destroyer
22 HP (3 armor)
1d8 attack damage
Grants 400 experience on defeat.
Has the following items:
- Amulet of Bandacy
- Tol'kath's Battleaxe of Destruction
Always drops the following items:
- Sandstorm Amulet
- Amulet of Bandacy
Items
Face Mask
Armor
Weight: 1
An enforcer of social distancing.
Grants the following bonuses:
- Grants +1 CHA
Buy price: 40 gold
Unsellable
Maiden armor
Armor (legendary item)
Weight: 1
Attractive armor for an attractive woman.
Gives you extra charisma in town areas, but it may also make you appear more femme to certain people.
Grants the following bonuses:
- Grants +2 CHA when in town
- Grants -1 DEF
Buy price: 30 gold
Sells for 10 gold.
Mihari's Armor
Armor (legendary item)
Weight: 1
Armor fit for a goddess. Gives massive bonuses for defense and charisma to felines. Can cause the wearer to be mistaken as high society member.
Grants the following bonuses:
- Grants +2 CHA
- Grants +4 DEF
Buy price: 300 gold
Sells for 250 gold.
Light Armor
Armor
Weight: 1
Light armor that doesn't constrict movement.
Grants the following bonuses:
- Grants +1 DEF
Buy price: 40 gold
Sells for 20 gold.
Sand Robe
Armor
Weight: 1
blocks the sand from your body
Buy price: 5 gold
Unsellable
Sandshoes
Armor
Weight: 1
Shoes that help you walk in the dunes
Grants the following bonuses:
- Grants +1 DEX when in wasteland
Buy price: 15 gold
Sells for 2 gold.
Bane of Lizards Shortsword
Weapon (legendary item)
Weight: 1
A one-handed sword to hurt bad guys with, with a special talent for hurting lizards.
Grants the following bonuses:
- Grants +1 ATK
Buy price: 70 gold
Sells for 50 gold.
Battleaxe
Weapon
Weight: 2
A two-handed battleaxe for mauling enemies.
Grants the following bonuses:
- Grants +1 ATK
Buy price: 30 gold
Sells for 7 gold.
Blessed Dagger of Stabbing
Weapon (legendary item)
Weight: 1
This blessed dagger is said to be once owned by a legendary purple warrior. Can be used in your offhand for a second attack.
Buy price: 60 gold
Sells for 50 gold.
Boomerang
Weapon
Weight: 1
A boomerang stolen from a Boomerang Rat.
Buy price: 20 gold
Sells for 10 gold.
Iron Dagger
Weapon
Weight: 1
Can be used in your offhand for a second attack
Buy price: 30 gold
Sells for 5 gold.
Greatbow
Weapon
Weight: 2
A normal Greatbow to shoot baddies with. Has unlimited arrows.
Grants the following bonuses:
- Grants +1 ATK
Buy price: 70 gold
Sells for 40 gold.
Greatsword
Weapon
Weight: 2
A standard two-handed greatsword to maul bad guys with.
Grants the following bonuses:
- Grants +12 ATK
Buy price: 30 gold
Sells for 7 gold.
Longbow
Weapon
Weight: 1
A normal longbow to shoot baddies with. Has unlimited arrows.
Buy price: 50 gold
Sells for 20 gold.
Longsword
Weapon
Weight: 1
A standard one-handed longsword to maul bad guys with.
Grants the following bonuses:
- Grants +1 ATK
Buy price: 30 gold
Sells for 7 gold.
Shortsword
Weapon
Weight: 1
A standard one-handed sword to hurt bad guys with.
Buy price: 30 gold
Sells for 7 gold.
Super Boomerang
Weapon
Weight: 1
A boomerang stolen from a Major Boomerang Rat.
Grants the following bonuses:
- Grants +2 ATK
Buy price: 40 gold
Sells for 20 gold.
Sword of Two Truths
Weapon (legendary item)
Weight: 1
The legendary Sword of Two Truths, bane of all those who practice deception.
Grants the following bonuses:
- Grants +2 ATK
Buy price: 60 gold
Sells for 45 gold.
Tol'kath's Battleaxe of Destruction
Weapon (legendary item)
Weight: 3
A two-handed battleaxe for mauling enemies into a fine powder.
Grants the following bonuses:
- Grants +4 ATK
Buy price: 150 gold
Sells for 150 gold.
Whisperwind
Weapon (legendary item)
Weight: 2
Harness the whispers of the wind wherever you are with this legendary bow.
Grants the following bonuses:
- Grants +4 ATK
Buy price: 150 gold
Sells for 90 gold.
Iron Shield
Weapon
Weight: 1
A more powerful shield to protect you from damage.
Grants the following bonuses:
- Grants +2 DEF
Buy price: 40 gold
Sells for 20 gold.
Wooden Shield
Weapon
Weight: 1
A normal shield to protect you from damage.
Grants the following bonuses:
- Grants +1 DEF
Buy price: 25 gold
Sells for 10 gold.
Cactus Fruit
Consumable
Has a maximum of 1 charges.
Weight: 1
A sweet fruit from a cactus. You can juice them to act as emergency water.
Grants the following bonuses:
- Grants +6 HP
Buy price: 5 gold
Sells for 1 gold.
Flask
Consumable
Has a maximum of 3 charges.
Weight: 1
A flask of the good stuff.
Grants the following bonuses:
- Grants -2 CHA
- Grants +4 RISK
Buy price: 30 gold
Sells for 10 gold.
Hydroflask
Consumable
Has a maximum of 5 charges.
Weight: 1
A flask of water.
Grants the following bonuses:
- Grants +2 HP
Buy price: 30 gold
Sells for 10 gold.
Ration
Consumable
Has a maximum of 1 charges.
Weight: 1
Standard rations to restore HP
Grants the following bonuses:
- GrantsHP if user's level d6
Buy price: 5 gold
Unsellable
Torch
Gear
Weight: 1
A torch to light dark caves
Grants the following bonuses:
- Grants +2 RISK when in cave
Buy price: 10 gold
Unsellable
Amulet of Bandacy
Trinket
Weight: 1
An amulet that increases a bandit's natural deterity.
Grants the following bonuses:
- Grants +1 DEX
Buy price: 30 gold
Sells for 4 gold.
Amulet of Focus
Trinket
Weight: 1
An amulet that increases the ability to focus, boosting intelligence.
Grants the following bonuses:
- Grants +1 INT
Buy price: 30 gold
Sells for 4 gold.
Amulet of The Old Ones
Trinket
Weight: 1
An amulet imbued with the power of The Old Ones, increasing wisdom.
Grants the following bonuses:
- Grants +1 WIS
Buy price: 30 gold
Sells for 4 gold.
Gold Amulet
Trinket
Weight: 1
A valuable gold amulet.
Buy price: 100 gold
Sells for 50 gold.
Mihari's Amulet
Trinket (legendary item)
Weight: 1
An amulet that grants the ability to polymorph into a feline. A blessing of the godess Mihari.
Grants the following bonuses:
- Grants polymorph to Feline
Buy price: 0 gold
Unsellable
Sandstorm Amulet
Trinket (legendary item)
Weight: 1
An amulet that controls the sandstorms in the area.
Buy price: 0 gold
Unsellable