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let camp = ../../package.dhall
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in camp.Item::{
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, name = "Amulet of Bandacy"
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, description = "An amulet that increases a bandit's natural deterity."
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, bonuses = [ camp.Bonus::{ amount = Some +1, stat = Some camp.Stat.DEX } ]
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, cost = 30
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, sellValue = Some 4
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}
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