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let camp = ../../package.dhall
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in camp.Item::{
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, name = "Face Mask"
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, description = "An enforcer of social distancing."
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, kind = camp.ItemKind.Armor
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, bonuses = [ camp.Bonus::{ amount = Some +1, stat = Some camp.Stat.CHA } ]
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, cost = 40
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, sellValue = None Natural
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}
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