Add a trait for floating-point constants
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@ -1233,6 +1233,61 @@ fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
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float_impl!(f32 integer_decode_f32);
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float_impl!(f32 integer_decode_f32);
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float_impl!(f64 integer_decode_f64);
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float_impl!(f64 integer_decode_f64);
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macro_rules! float_const_impl {
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($(#[$doc:meta] $constant:ident,)+) => (
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#[allow(non_snake_case)]
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pub trait FloatConst {
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$(#[$doc] fn $constant() -> Self;)+
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}
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float_const_impl! { @float f32, $($constant,)+ }
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float_const_impl! { @float f64, $($constant,)+ }
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);
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(@float $T:ident, $($constant:ident,)+) => (
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impl FloatConst for $T {
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$(
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#[inline]
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fn $constant() -> Self {
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::std::$T::consts::$constant
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}
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)+
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}
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);
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}
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float_const_impl! {
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#[doc = "Return Euler’s number."]
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E,
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#[doc = "Return `1.0 / π`."]
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FRAC_1_PI,
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#[doc = "Return `1.0 / sqrt(2.0)`."]
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FRAC_1_SQRT_2,
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#[doc = "Return `2.0 / π`."]
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FRAC_2_PI,
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#[doc = "Return `2.0 / sqrt(π)`."]
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FRAC_2_SQRT_PI,
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#[doc = "Return `π / 2.0`."]
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FRAC_PI_2,
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#[doc = "Return `π / 3.0`."]
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FRAC_PI_3,
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#[doc = "Return `π / 4.0`."]
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FRAC_PI_4,
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#[doc = "Return `π / 6.0`."]
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FRAC_PI_6,
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#[doc = "Return `π / 8.0`."]
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FRAC_PI_8,
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#[doc = "Return `ln(10.0)`."]
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LN_10,
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#[doc = "Return `ln(2.0)`."]
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LN_2,
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#[doc = "Return `log10(e)`."]
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LOG10_E,
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#[doc = "Return `log2(e)`."]
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LOG2_E,
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#[doc = "Return Archimedes’ constant."]
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PI,
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#[doc = "Return `sqrt(2.0)`."]
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SQRT_2,
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}
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#[cfg(test)]
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#[cfg(test)]
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mod tests {
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mod tests {
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@ -13,7 +13,7 @@
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use std::ops::{Add, Sub, Mul, Div, Rem};
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use std::ops::{Add, Sub, Mul, Div, Rem};
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pub use bounds::Bounded;
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pub use bounds::Bounded;
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pub use float::Float;
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pub use float::{Float, FloatConst};
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pub use identities::{Zero, One, zero, one};
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pub use identities::{Zero, One, zero, one};
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pub use ops::checked::*;
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pub use ops::checked::*;
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pub use ops::saturating::Saturating;
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pub use ops::saturating::Saturating;
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