70: Clarify in the docs that `mul_add` is not always faster. r=cuviper a=frewsxcv

More info:

- https://github.com/rust-lang/rust/issues/49842
- https://github.com/rust-lang/rust/pull/50572

Co-authored-by: Corey Farwell <coreyf@rwell.org>
This commit is contained in:
bors[bot] 2018-05-21 17:07:28 +00:00
commit 15dc0e7127
3 changed files with 13 additions and 8 deletions

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@ -1237,8 +1237,10 @@ pub trait Float
fn is_sign_negative(self) -> bool;
/// Fused multiply-add. Computes `(self * a) + b` with only one rounding
/// error. This produces a more accurate result with better performance than
/// a separate multiplication operation followed by an add.
/// error, yielding a more accurate result than an unfused multiply-add.
///
/// Using `mul_add` can be more performant than an unfused multiply-add if
/// the target architecture has a dedicated `fma` CPU instruction.
///
/// ```
/// use num_traits::Float;

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@ -1,7 +1,8 @@
/// The fused multiply-add operation.
/// Computes (self * a) + b with only one rounding error.
/// This produces a more accurate result with better performance
/// than a separate multiplication operation followed by an add.
/// Fused multiply-add. Computes `(self * a) + b` with only one rounding
/// error, yielding a more accurate result than an unfused multiply-add.
///
/// Using `mul_add` can be more performant than an unfused multiply-add if
/// the target architecture has a dedicated `fma` CPU instruction.
///
/// Note that `A` and `B` are `Self` by default, but this is not mandatory.
///

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@ -215,8 +215,10 @@ pub trait Real
fn is_sign_negative(self) -> bool;
/// Fused multiply-add. Computes `(self * a) + b` with only one rounding
/// error. This produces a more accurate result with better performance than
/// a separate multiplication operation followed by an add.
/// error, yielding a more accurate result than an unfused multiply-add.
///
/// Using `mul_add` can be more performant than an unfused multiply-add if
/// the target architecture has a dedicated `fma` CPU instruction.
///
/// ```
/// use num_traits::real::Real;