Move deny_floating_point to wasmi

This commit is contained in:
Sergey Pepyakin 2019-04-15 18:57:30 +02:00
parent 321f0b765c
commit 44acdd6eb7
3 changed files with 123 additions and 113 deletions

View File

@ -517,7 +517,7 @@ impl Module {
/// assert!(module.deny_floating_point().is_err());
/// ```
pub fn deny_floating_point(&self) -> Result<(), Error> {
validation::deny_floating_point(&self.module).map_err(Into::into)
prepare::deny_floating_point(&self.module).map_err(Into::into)
}
/// Create `Module` from a given buffer.

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@ -41,3 +41,125 @@ pub fn compile_module(module: Module) -> Result<CompiledModule, Error> {
let code_map = validate_module2::<WasmiValidation>(&module)?;
Ok(CompiledModule { module, code_map })
}
/// Verify that the module doesn't use floating point instructions or types.
///
/// Returns `Err` if
///
/// - Any of function bodies uses a floating pointer instruction (an instruction that
/// consumes or produces a value of a floating point type)
/// - If a floating point type used in a definition of a function.
pub fn deny_floating_point(module: &Module) -> Result<(), Error> {
use parity_wasm::elements::{
Instruction::{self, *},
Type, ValueType,
};
if let Some(code) = module.code_section() {
for op in code.bodies().iter().flat_map(|body| body.code().elements()) {
macro_rules! match_eq {
($pattern:pat) => {
|val| if let $pattern = *val { true } else { false }
};
}
const DENIED: &[fn(&Instruction) -> bool] = &[
match_eq!(F32Load(_, _)),
match_eq!(F64Load(_, _)),
match_eq!(F32Store(_, _)),
match_eq!(F64Store(_, _)),
match_eq!(F32Const(_)),
match_eq!(F64Const(_)),
match_eq!(F32Eq),
match_eq!(F32Ne),
match_eq!(F32Lt),
match_eq!(F32Gt),
match_eq!(F32Le),
match_eq!(F32Ge),
match_eq!(F64Eq),
match_eq!(F64Ne),
match_eq!(F64Lt),
match_eq!(F64Gt),
match_eq!(F64Le),
match_eq!(F64Ge),
match_eq!(F32Abs),
match_eq!(F32Neg),
match_eq!(F32Ceil),
match_eq!(F32Floor),
match_eq!(F32Trunc),
match_eq!(F32Nearest),
match_eq!(F32Sqrt),
match_eq!(F32Add),
match_eq!(F32Sub),
match_eq!(F32Mul),
match_eq!(F32Div),
match_eq!(F32Min),
match_eq!(F32Max),
match_eq!(F32Copysign),
match_eq!(F64Abs),
match_eq!(F64Neg),
match_eq!(F64Ceil),
match_eq!(F64Floor),
match_eq!(F64Trunc),
match_eq!(F64Nearest),
match_eq!(F64Sqrt),
match_eq!(F64Add),
match_eq!(F64Sub),
match_eq!(F64Mul),
match_eq!(F64Div),
match_eq!(F64Min),
match_eq!(F64Max),
match_eq!(F64Copysign),
match_eq!(F32ConvertSI32),
match_eq!(F32ConvertUI32),
match_eq!(F32ConvertSI64),
match_eq!(F32ConvertUI64),
match_eq!(F32DemoteF64),
match_eq!(F64ConvertSI32),
match_eq!(F64ConvertUI32),
match_eq!(F64ConvertSI64),
match_eq!(F64ConvertUI64),
match_eq!(F64PromoteF32),
match_eq!(F32ReinterpretI32),
match_eq!(F64ReinterpretI64),
match_eq!(I32TruncSF32),
match_eq!(I32TruncUF32),
match_eq!(I32TruncSF64),
match_eq!(I32TruncUF64),
match_eq!(I64TruncSF32),
match_eq!(I64TruncUF32),
match_eq!(I64TruncSF64),
match_eq!(I64TruncUF64),
match_eq!(I32ReinterpretF32),
match_eq!(I64ReinterpretF64),
];
if DENIED.iter().any(|is_denied| is_denied(op)) {
return Err(Error(format!("Floating point operation denied: {:?}", op)));
}
}
}
if let (Some(sec), Some(types)) = (module.function_section(), module.type_section()) {
let types = types.types();
for sig in sec.entries() {
if let Some(typ) = types.get(sig.type_ref() as usize) {
match *typ {
Type::Function(ref func) => {
if func
.params()
.iter()
.chain(func.return_type().as_ref())
.any(|&typ| typ == ValueType::F32 || typ == ValueType::F64)
{
return Err(Error(format!("Use of floating point types denied")));
}
}
}
}
}
}
Ok(())
}

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@ -78,118 +78,6 @@ impl From<stack::Error> for Error {
}
}
pub fn deny_floating_point(module: &Module) -> Result<(), Error> {
if let Some(code) = module.code_section() {
for op in code.bodies().iter().flat_map(|body| body.code().elements()) {
use parity_wasm::elements::Instruction::*;
macro_rules! match_eq {
($pattern:pat) => {
|val| if let $pattern = *val { true } else { false }
};
}
const DENIED: &[fn(&Instruction) -> bool] = &[
match_eq!(F32Load(_, _)),
match_eq!(F64Load(_, _)),
match_eq!(F32Store(_, _)),
match_eq!(F64Store(_, _)),
match_eq!(F32Const(_)),
match_eq!(F64Const(_)),
match_eq!(F32Eq),
match_eq!(F32Ne),
match_eq!(F32Lt),
match_eq!(F32Gt),
match_eq!(F32Le),
match_eq!(F32Ge),
match_eq!(F64Eq),
match_eq!(F64Ne),
match_eq!(F64Lt),
match_eq!(F64Gt),
match_eq!(F64Le),
match_eq!(F64Ge),
match_eq!(F32Abs),
match_eq!(F32Neg),
match_eq!(F32Ceil),
match_eq!(F32Floor),
match_eq!(F32Trunc),
match_eq!(F32Nearest),
match_eq!(F32Sqrt),
match_eq!(F32Add),
match_eq!(F32Sub),
match_eq!(F32Mul),
match_eq!(F32Div),
match_eq!(F32Min),
match_eq!(F32Max),
match_eq!(F32Copysign),
match_eq!(F64Abs),
match_eq!(F64Neg),
match_eq!(F64Ceil),
match_eq!(F64Floor),
match_eq!(F64Trunc),
match_eq!(F64Nearest),
match_eq!(F64Sqrt),
match_eq!(F64Add),
match_eq!(F64Sub),
match_eq!(F64Mul),
match_eq!(F64Div),
match_eq!(F64Min),
match_eq!(F64Max),
match_eq!(F64Copysign),
match_eq!(F32ConvertSI32),
match_eq!(F32ConvertUI32),
match_eq!(F32ConvertSI64),
match_eq!(F32ConvertUI64),
match_eq!(F32DemoteF64),
match_eq!(F64ConvertSI32),
match_eq!(F64ConvertUI32),
match_eq!(F64ConvertSI64),
match_eq!(F64ConvertUI64),
match_eq!(F64PromoteF32),
match_eq!(F32ReinterpretI32),
match_eq!(F64ReinterpretI64),
match_eq!(I32TruncSF32),
match_eq!(I32TruncUF32),
match_eq!(I32TruncSF64),
match_eq!(I32TruncUF64),
match_eq!(I64TruncSF32),
match_eq!(I64TruncUF32),
match_eq!(I64TruncSF64),
match_eq!(I64TruncUF64),
match_eq!(I32ReinterpretF32),
match_eq!(I64ReinterpretF64),
];
if DENIED.iter().any(|is_denied| is_denied(op)) {
return Err(Error(format!("Floating point operation denied: {:?}", op)));
}
}
}
if let (Some(sec), Some(types)) = (module.function_section(), module.type_section()) {
let types = types.types();
for sig in sec.entries() {
if let Some(typ) = types.get(sig.type_ref() as usize) {
match *typ {
Type::Function(ref func) => {
if func
.params()
.iter()
.chain(func.return_type().as_ref())
.any(|&typ| typ == ValueType::F32 || typ == ValueType::F64)
{
return Err(Error(format!("Use of floating point types denied")));
}
}
}
}
}
}
Ok(())
}
pub trait Validation {
type Output;
type FunctionValidator: FunctionValidator;