Move examples and adapt.

This commit is contained in:
Sergey Pepyakin 2019-01-25 13:00:24 +01:00
parent 3bd8f8a250
commit e9a414d504
3 changed files with 45 additions and 64 deletions

View File

@ -1,18 +1,23 @@
//! A simple tic tac toe implementation.
//!
//! You specify two wasm modules with a certain ABI and this
//! program instantiates these modules and runs a module
//! on turn-by-turn basis.
//!
extern crate parity_wasm;
extern crate wasmi;
extern crate wasmi_derive;
use std::env;
use std::fmt;
use std::fs::File;
use wasmi::{
Error as InterpreterError, Externals, FuncInstance, FuncRef, HostError, ImportsBuilder,
ModuleImportResolver, ModuleInstance, ModuleRef, RuntimeArgs, RuntimeValue, Signature, Trap,
ValueType,
};
use wasmi::{Error as InterpreterError, HostError, ImportsBuilder, ModuleInstance, ModuleRef};
#[derive(Debug)]
pub enum Error {
OutOfRange,
AlreadyPlayed,
AlreadyOccupied,
Interpreter(InterpreterError),
}
@ -46,16 +51,6 @@ mod tictactoe {
Won(Player),
}
impl Player {
pub fn into_i32(maybe_player: Option<Player>) -> i32 {
match maybe_player {
None => 0,
Some(Player::X) => 1,
Some(Player::O) => 2,
}
}
}
#[derive(Debug)]
pub struct Game {
board: [Option<Player>; 9],
@ -133,59 +128,40 @@ mod tictactoe {
struct Runtime<'a> {
player: tictactoe::Player,
made_turn: bool,
game: &'a mut tictactoe::Game,
}
const SET_FUNC_INDEX: usize = 0;
const GET_FUNC_INDEX: usize = 1;
#[wasmi_derive::derive_externals]
impl<'a> Runtime<'a> {
/// Puts a mark of the current player on the given cell.
///
/// Traps if the index is out of bounds of game field or if the player
/// already made it's turn.
pub fn set(&mut self, idx: i32) -> Result<(), Error> {
if self.made_turn {
return Err(Error::AlreadyPlayed);
}
impl<'a> Externals for Runtime<'a> {
fn invoke_index(
&mut self,
index: usize,
args: RuntimeArgs,
) -> Result<Option<RuntimeValue>, Trap> {
match index {
SET_FUNC_INDEX => {
let idx: i32 = args.nth(0);
self.game.set(idx, self.player)?;
Ok(None)
Ok(())
}
GET_FUNC_INDEX => {
let idx: i32 = args.nth(0);
let val: i32 = tictactoe::Player::into_i32(self.game.get(idx)?);
Ok(Some(val.into()))
}
_ => panic!("unknown function index"),
}
}
}
struct RuntimeModuleImportResolver;
/// Returns the player index at the specified cell.
///
/// 0 - unoccupied
/// 1 - player X
/// 2 - player O
///
/// Traps if the index is out of bounds of game field.
pub fn get(&self, idx: i32) -> Result<i32, Error> {
use tictactoe::Player;
impl<'a> ModuleImportResolver for RuntimeModuleImportResolver {
fn resolve_func(
&self,
field_name: &str,
_signature: &Signature,
) -> Result<FuncRef, InterpreterError> {
let func_ref = match field_name {
"set" => FuncInstance::alloc_host(
Signature::new(&[ValueType::I32][..], None),
SET_FUNC_INDEX,
),
"get" => FuncInstance::alloc_host(
Signature::new(&[ValueType::I32][..], Some(ValueType::I32)),
GET_FUNC_INDEX,
),
_ => {
return Err(InterpreterError::Function(format!(
"host module doesn't export function with name {}",
field_name
)));
}
};
Ok(func_ref)
Ok(match self.game.get(idx)? {
None => 0,
Some(Player::X) => 1,
Some(Player::O) => 2,
})
}
}
@ -198,10 +174,14 @@ fn instantiate(path: &str) -> Result<ModuleRef, Error> {
wasmi::Module::from_buffer(&wasm_buf)?
};
let mut imports = ImportsBuilder::new();
imports.push_resolver("env", &RuntimeModuleImportResolver);
let instance = {
let resolver = Runtime::resolver();
let instance = ModuleInstance::new(&module, &imports)?.assert_no_start();
let mut imports = ImportsBuilder::new();
imports.push_resolver("env", &resolver);
ModuleInstance::new(&module, &imports)?.assert_no_start()
};
Ok(instance)
}
@ -222,6 +202,7 @@ fn play(
let mut runtime = Runtime {
player: turn_of,
game: game,
made_turn: false,
};
let _ = instance.invoke_export("mk_turn", &[], &mut runtime)?;
}