127 lines
2.5 KiB
Rust
127 lines
2.5 KiB
Rust
use parity_wasm::elements::{
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FunctionType, ValueType as EValueType, GlobalType, TableType, MemoryType};
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#[derive(Debug, Clone, PartialEq)]
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pub struct Signature {
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params: Vec<ValueType>,
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return_type: Option<ValueType>,
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}
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impl Signature {
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pub fn new(params: &[ValueType], return_type: Option<ValueType>) -> Signature {
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Signature {
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params: params.to_vec(),
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return_type: return_type,
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}
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}
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pub fn params(&self) -> &[ValueType] {
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&self.params
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}
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pub fn return_type(&self) -> Option<ValueType> {
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self.return_type
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}
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pub(crate) fn from_elements(func_type: FunctionType) -> Signature {
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Signature {
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params: func_type.params().iter().cloned().map(ValueType::from_elements).collect(),
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return_type: func_type.return_type().map(ValueType::from_elements),
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}
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum ValueType {
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I32,
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I64,
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F32,
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F64,
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}
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impl ValueType {
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pub(crate) fn from_elements(value_type: EValueType) -> ValueType {
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match value_type {
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EValueType::I32 => ValueType::I32,
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EValueType::I64 => ValueType::I64,
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EValueType::F32 => ValueType::F32,
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EValueType::F64 => ValueType::F64,
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}
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}
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pub(crate) fn into_elements(self) -> EValueType {
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match self {
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ValueType::I32 => EValueType::I32,
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ValueType::I64 => EValueType::I64,
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ValueType::F32 => EValueType::F32,
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ValueType::F64 => EValueType::F64,
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}
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}
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}
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pub struct GlobalDescriptor {
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value_type: ValueType,
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mutable: bool,
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}
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impl GlobalDescriptor {
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pub(crate) fn from_elements(global_type: &GlobalType) -> GlobalDescriptor {
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GlobalDescriptor {
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value_type: ValueType::from_elements(global_type.content_type()),
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mutable: global_type.is_mutable(),
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}
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}
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pub fn value_type(&self) -> ValueType {
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self.value_type
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}
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pub fn is_mutable(&self) -> bool {
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self.mutable
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}
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}
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pub struct TableDescriptor {
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initial: u32,
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maximum: Option<u32>,
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}
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impl TableDescriptor {
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pub(crate) fn from_elements(table_type: &TableType) -> TableDescriptor {
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TableDescriptor {
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initial: table_type.limits().initial(),
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maximum: table_type.limits().maximum(),
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}
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}
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pub fn initial(&self) -> u32 {
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self.initial
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}
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pub fn maximum(&self) -> Option<u32> {
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self.maximum
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}
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}
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pub struct MemoryDescriptor {
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initial: u32,
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maximum: Option<u32>,
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}
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impl MemoryDescriptor {
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pub(crate) fn from_elements(memory_type: &MemoryType) -> MemoryDescriptor {
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MemoryDescriptor {
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initial: memory_type.limits().initial(),
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maximum: memory_type.limits().maximum(),
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}
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}
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pub fn initial(&self) -> u32 {
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self.initial
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}
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pub fn maximum(&self) -> Option<u32> {
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self.maximum
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}
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}
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