wasmi/src/global.rs

75 lines
1.8 KiB
Rust

use std::rc::Rc;
use std::cell::Cell;
use value::RuntimeValue;
use Error;
use types::ValueType;
use parity_wasm::elements::{ValueType as EValueType};
/// Reference to a [`GlobalInstance`].
///
/// This reference has a reference-counting semantics.
///
/// [`GlobalInstance`]: struct.GlobalInstance.html
///
#[derive(Clone, Debug)]
pub struct GlobalRef(Rc<GlobalInstance>);
impl ::std::ops::Deref for GlobalRef {
type Target = GlobalInstance;
fn deref(&self) -> &GlobalInstance {
&self.0
}
}
/// Runtime representation of a global variable (or `global` for short).
///
/// Global contains a value of a specified type and flag which specifies whether this
/// global are mutable or immutable. Neither type of the value nor immutability can't be changed
/// after creation.
///
/// Attempt to change value of immutable global or to change type of
/// the value (e.g. assign I32 value to a global that was created with I64 type) will lead to an error.
///
#[derive(Debug)]
pub struct GlobalInstance {
val: Cell<RuntimeValue>,
mutable: bool,
}
impl GlobalInstance {
pub fn alloc(val: RuntimeValue, mutable: bool) -> GlobalRef {
GlobalRef(Rc::new(GlobalInstance {
val: Cell::new(val),
mutable,
}))
}
pub fn set(&self, val: RuntimeValue) -> Result<(), Error> {
if !self.mutable {
return Err(Error::Global("Attempt to change an immutable variable".into()));
}
if self.value_type() != val.value_type() {
return Err(Error::Global("Attempt to change variable type".into()));
}
self.val.set(val);
Ok(())
}
pub fn get(&self) -> RuntimeValue {
self.val.get()
}
pub fn is_mutable(&self) -> bool {
self.mutable
}
pub fn value_type(&self) -> ValueType {
self.val.get().value_type()
}
pub(crate) fn elements_value_type(&self) -> EValueType {
self.value_type().into_elements()
}
}