wasmi/src/validation/func.rs

778 lines
32 KiB
Rust

use std::u32;
use std::iter::repeat;
use std::collections::HashMap;
use parity_wasm::elements::{Opcode, BlockType, ValueType, TableElementType, Func, FuncBody};
use common::{DEFAULT_MEMORY_INDEX, DEFAULT_TABLE_INDEX};
use validation::context::ModuleContext;
use validation::Error;
use common::stack::StackWithLimit;
use common::{BlockFrame, BlockFrameType};
/// Constant from wabt' validator.cc to skip alignment validation (not a part of spec).
const NATURAL_ALIGNMENT: u32 = 0xFFFFFFFF;
/// Maximum number of entries in value stack.
const DEFAULT_VALUE_STACK_LIMIT: usize = 16384;
/// Maximum number of entries in frame stack.
const DEFAULT_FRAME_STACK_LIMIT: usize = 1024;
/// Function validation context.
struct FunctionValidationContext<'a> {
/// Wasm module
module: &'a ModuleContext,
/// Current instruction position.
position: usize,
/// Local variables.
locals: &'a [ValueType],
/// Value stack.
value_stack: StackWithLimit<StackValueType>,
/// Frame stack.
frame_stack: StackWithLimit<BlockFrame>,
/// Function return type. None if validating expression.
return_type: Option<BlockType>,
/// Labels positions.
labels: HashMap<usize, usize>,
}
/// Value type on the stack.
#[derive(Debug, Clone, Copy)]
enum StackValueType {
/// Any value type.
Any,
/// Any number of any values of any type.
AnyUnlimited,
/// Concrete value type.
Specific(ValueType),
}
/// Function validator.
pub struct Validator;
/// Instruction outcome.
#[derive(Debug, Clone)]
enum InstructionOutcome {
/// Continue with next instruction.
ValidateNextInstruction,
/// Unreachable instruction reached.
Unreachable,
}
impl Validator {
pub fn validate_function(
module: &ModuleContext,
func: &Func,
body: &FuncBody,
) -> Result<HashMap<usize, usize>, Error> {
let (params, result_ty) = module.require_function_type(func.type_ref())?;
// locals = (params + vars)
let mut locals = params.to_vec();
locals.extend(
body.locals()
.iter()
.flat_map(|l| repeat(l.value_type())
.take(l.count() as usize)
),
);
let mut context = FunctionValidationContext::new(
&module,
&locals,
DEFAULT_VALUE_STACK_LIMIT,
DEFAULT_FRAME_STACK_LIMIT,
result_ty,
);
context.push_label(BlockFrameType::Function, result_ty)?;
Validator::validate_function_block(&mut context, body.code().elements())?;
while !context.frame_stack.is_empty() {
context.pop_label()?;
}
Ok(context.into_labels())
}
fn validate_function_block(context: &mut FunctionValidationContext, body: &[Opcode]) -> Result<(), Error> {
let body_len = body.len();
if body_len == 0 {
return Err(Error("Non-empty function body expected".into()));
}
loop {
let opcode = &body[context.position];
match Validator::validate_instruction(context, opcode)? {
InstructionOutcome::ValidateNextInstruction => (),
InstructionOutcome::Unreachable => context.unreachable()?,
}
context.position += 1;
if context.position == body_len {
return Ok(());
}
}
}
fn validate_instruction(context: &mut FunctionValidationContext, opcode: &Opcode) -> Result<InstructionOutcome, Error> {
use self::Opcode::*;
match *opcode {
Unreachable => Ok(InstructionOutcome::Unreachable),
Nop => Ok(InstructionOutcome::ValidateNextInstruction),
Block(block_type) => Validator::validate_block(context, block_type),
Loop(block_type) => Validator::validate_loop(context, block_type),
If(block_type) => Validator::validate_if(context, block_type),
Else => Validator::validate_else(context),
End => Validator::validate_end(context),
Br(idx) => Validator::validate_br(context, idx),
BrIf(idx) => Validator::validate_br_if(context, idx),
BrTable(ref table, default) => Validator::validate_br_table(context, table, default),
Return => Validator::validate_return(context),
Call(index) => Validator::validate_call(context, index),
CallIndirect(index, _reserved) => Validator::validate_call_indirect(context, index),
Drop => Validator::validate_drop(context),
Select => Validator::validate_select(context),
GetLocal(index) => Validator::validate_get_local(context, index),
SetLocal(index) => Validator::validate_set_local(context, index),
TeeLocal(index) => Validator::validate_tee_local(context, index),
GetGlobal(index) => Validator::validate_get_global(context, index),
SetGlobal(index) => Validator::validate_set_global(context, index),
I32Load(align, _) => Validator::validate_load(context, align, 4, ValueType::I32),
I64Load(align, _) => Validator::validate_load(context, align, 8, ValueType::I64),
F32Load(align, _) => Validator::validate_load(context, align, 4, ValueType::F32),
F64Load(align, _) => Validator::validate_load(context, align, 8, ValueType::F64),
I32Load8S(align, _) => Validator::validate_load(context, align, 1, ValueType::I32),
I32Load8U(align, _) => Validator::validate_load(context, align, 1, ValueType::I32),
I32Load16S(align, _) => Validator::validate_load(context, align, 2, ValueType::I32),
I32Load16U(align, _) => Validator::validate_load(context, align, 2, ValueType::I32),
I64Load8S(align, _) => Validator::validate_load(context, align, 1, ValueType::I64),
I64Load8U(align, _) => Validator::validate_load(context, align, 1, ValueType::I64),
I64Load16S(align, _) => Validator::validate_load(context, align, 2, ValueType::I64),
I64Load16U(align, _) => Validator::validate_load(context, align, 2, ValueType::I64),
I64Load32S(align, _) => Validator::validate_load(context, align, 4, ValueType::I64),
I64Load32U(align, _) => Validator::validate_load(context, align, 4, ValueType::I64),
I32Store(align, _) => Validator::validate_store(context, align, 4, ValueType::I32),
I64Store(align, _) => Validator::validate_store(context, align, 8, ValueType::I64),
F32Store(align, _) => Validator::validate_store(context, align, 4, ValueType::F32),
F64Store(align, _) => Validator::validate_store(context, align, 8, ValueType::F64),
I32Store8(align, _) => Validator::validate_store(context, align, 1, ValueType::I32),
I32Store16(align, _) => Validator::validate_store(context, align, 2, ValueType::I32),
I64Store8(align, _) => Validator::validate_store(context, align, 1, ValueType::I64),
I64Store16(align, _) => Validator::validate_store(context, align, 2, ValueType::I64),
I64Store32(align, _) => Validator::validate_store(context, align, 4, ValueType::I64),
CurrentMemory(_) => Validator::validate_current_memory(context),
GrowMemory(_) => Validator::validate_grow_memory(context),
I32Const(_) => Validator::validate_const(context, ValueType::I32),
I64Const(_) => Validator::validate_const(context, ValueType::I64),
F32Const(_) => Validator::validate_const(context, ValueType::F32),
F64Const(_) => Validator::validate_const(context, ValueType::F64),
I32Eqz => Validator::validate_testop(context, ValueType::I32),
I32Eq => Validator::validate_relop(context, ValueType::I32),
I32Ne => Validator::validate_relop(context, ValueType::I32),
I32LtS => Validator::validate_relop(context, ValueType::I32),
I32LtU => Validator::validate_relop(context, ValueType::I32),
I32GtS => Validator::validate_relop(context, ValueType::I32),
I32GtU => Validator::validate_relop(context, ValueType::I32),
I32LeS => Validator::validate_relop(context, ValueType::I32),
I32LeU => Validator::validate_relop(context, ValueType::I32),
I32GeS => Validator::validate_relop(context, ValueType::I32),
I32GeU => Validator::validate_relop(context, ValueType::I32),
I64Eqz => Validator::validate_testop(context, ValueType::I64),
I64Eq => Validator::validate_relop(context, ValueType::I64),
I64Ne => Validator::validate_relop(context, ValueType::I64),
I64LtS => Validator::validate_relop(context, ValueType::I64),
I64LtU => Validator::validate_relop(context, ValueType::I64),
I64GtS => Validator::validate_relop(context, ValueType::I64),
I64GtU => Validator::validate_relop(context, ValueType::I64),
I64LeS => Validator::validate_relop(context, ValueType::I64),
I64LeU => Validator::validate_relop(context, ValueType::I64),
I64GeS => Validator::validate_relop(context, ValueType::I64),
I64GeU => Validator::validate_relop(context, ValueType::I64),
F32Eq => Validator::validate_relop(context, ValueType::F32),
F32Ne => Validator::validate_relop(context, ValueType::F32),
F32Lt => Validator::validate_relop(context, ValueType::F32),
F32Gt => Validator::validate_relop(context, ValueType::F32),
F32Le => Validator::validate_relop(context, ValueType::F32),
F32Ge => Validator::validate_relop(context, ValueType::F32),
F64Eq => Validator::validate_relop(context, ValueType::F64),
F64Ne => Validator::validate_relop(context, ValueType::F64),
F64Lt => Validator::validate_relop(context, ValueType::F64),
F64Gt => Validator::validate_relop(context, ValueType::F64),
F64Le => Validator::validate_relop(context, ValueType::F64),
F64Ge => Validator::validate_relop(context, ValueType::F64),
I32Clz => Validator::validate_unop(context, ValueType::I32),
I32Ctz => Validator::validate_unop(context, ValueType::I32),
I32Popcnt => Validator::validate_unop(context, ValueType::I32),
I32Add => Validator::validate_binop(context, ValueType::I32),
I32Sub => Validator::validate_binop(context, ValueType::I32),
I32Mul => Validator::validate_binop(context, ValueType::I32),
I32DivS => Validator::validate_binop(context, ValueType::I32),
I32DivU => Validator::validate_binop(context, ValueType::I32),
I32RemS => Validator::validate_binop(context, ValueType::I32),
I32RemU => Validator::validate_binop(context, ValueType::I32),
I32And => Validator::validate_binop(context, ValueType::I32),
I32Or => Validator::validate_binop(context, ValueType::I32),
I32Xor => Validator::validate_binop(context, ValueType::I32),
I32Shl => Validator::validate_binop(context, ValueType::I32),
I32ShrS => Validator::validate_binop(context, ValueType::I32),
I32ShrU => Validator::validate_binop(context, ValueType::I32),
I32Rotl => Validator::validate_binop(context, ValueType::I32),
I32Rotr => Validator::validate_binop(context, ValueType::I32),
I64Clz => Validator::validate_unop(context, ValueType::I64),
I64Ctz => Validator::validate_unop(context, ValueType::I64),
I64Popcnt => Validator::validate_unop(context, ValueType::I64),
I64Add => Validator::validate_binop(context, ValueType::I64),
I64Sub => Validator::validate_binop(context, ValueType::I64),
I64Mul => Validator::validate_binop(context, ValueType::I64),
I64DivS => Validator::validate_binop(context, ValueType::I64),
I64DivU => Validator::validate_binop(context, ValueType::I64),
I64RemS => Validator::validate_binop(context, ValueType::I64),
I64RemU => Validator::validate_binop(context, ValueType::I64),
I64And => Validator::validate_binop(context, ValueType::I64),
I64Or => Validator::validate_binop(context, ValueType::I64),
I64Xor => Validator::validate_binop(context, ValueType::I64),
I64Shl => Validator::validate_binop(context, ValueType::I64),
I64ShrS => Validator::validate_binop(context, ValueType::I64),
I64ShrU => Validator::validate_binop(context, ValueType::I64),
I64Rotl => Validator::validate_binop(context, ValueType::I64),
I64Rotr => Validator::validate_binop(context, ValueType::I64),
F32Abs => Validator::validate_unop(context, ValueType::F32),
F32Neg => Validator::validate_unop(context, ValueType::F32),
F32Ceil => Validator::validate_unop(context, ValueType::F32),
F32Floor => Validator::validate_unop(context, ValueType::F32),
F32Trunc => Validator::validate_unop(context, ValueType::F32),
F32Nearest => Validator::validate_unop(context, ValueType::F32),
F32Sqrt => Validator::validate_unop(context, ValueType::F32),
F32Add => Validator::validate_binop(context, ValueType::F32),
F32Sub => Validator::validate_binop(context, ValueType::F32),
F32Mul => Validator::validate_binop(context, ValueType::F32),
F32Div => Validator::validate_binop(context, ValueType::F32),
F32Min => Validator::validate_binop(context, ValueType::F32),
F32Max => Validator::validate_binop(context, ValueType::F32),
F32Copysign => Validator::validate_binop(context, ValueType::F32),
F64Abs => Validator::validate_unop(context, ValueType::F64),
F64Neg => Validator::validate_unop(context, ValueType::F64),
F64Ceil => Validator::validate_unop(context, ValueType::F64),
F64Floor => Validator::validate_unop(context, ValueType::F64),
F64Trunc => Validator::validate_unop(context, ValueType::F64),
F64Nearest => Validator::validate_unop(context, ValueType::F64),
F64Sqrt => Validator::validate_unop(context, ValueType::F64),
F64Add => Validator::validate_binop(context, ValueType::F64),
F64Sub => Validator::validate_binop(context, ValueType::F64),
F64Mul => Validator::validate_binop(context, ValueType::F64),
F64Div => Validator::validate_binop(context, ValueType::F64),
F64Min => Validator::validate_binop(context, ValueType::F64),
F64Max => Validator::validate_binop(context, ValueType::F64),
F64Copysign => Validator::validate_binop(context, ValueType::F64),
I32WrapI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::I32),
I32TruncSF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::I32),
I32TruncUF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::I32),
I32TruncSF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::I32),
I32TruncUF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::I32),
I64ExtendSI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::I64),
I64ExtendUI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::I64),
I64TruncSF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::I64),
I64TruncUF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::I64),
I64TruncSF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::I64),
I64TruncUF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::I64),
F32ConvertSI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::F32),
F32ConvertUI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::F32),
F32ConvertSI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::F32),
F32ConvertUI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::F32),
F32DemoteF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::F32),
F64ConvertSI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::F64),
F64ConvertUI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::F64),
F64ConvertSI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::F64),
F64ConvertUI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::F64),
F64PromoteF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::F64),
I32ReinterpretF32 => Validator::validate_cvtop(context, ValueType::F32, ValueType::I32),
I64ReinterpretF64 => Validator::validate_cvtop(context, ValueType::F64, ValueType::I64),
F32ReinterpretI32 => Validator::validate_cvtop(context, ValueType::I32, ValueType::F32),
F64ReinterpretI64 => Validator::validate_cvtop(context, ValueType::I64, ValueType::F64),
}
}
fn validate_const(context: &mut FunctionValidationContext, value_type: ValueType) -> Result<InstructionOutcome, Error> {
context.push_value(value_type.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_unop(context: &mut FunctionValidationContext, value_type: ValueType) -> Result<InstructionOutcome, Error> {
context.pop_value(value_type.into())?;
context.push_value(value_type.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_binop(context: &mut FunctionValidationContext, value_type: ValueType) -> Result<InstructionOutcome, Error> {
context.pop_value(value_type.into())?;
context.pop_value(value_type.into())?;
context.push_value(value_type.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_testop(context: &mut FunctionValidationContext, value_type: ValueType) -> Result<InstructionOutcome, Error> {
context.pop_value(value_type.into())?;
context.push_value(ValueType::I32.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_relop(context: &mut FunctionValidationContext, value_type: ValueType) -> Result<InstructionOutcome, Error> {
context.pop_value(value_type.into())?;
context.pop_value(value_type.into())?;
context.push_value(ValueType::I32.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_cvtop(context: &mut FunctionValidationContext, value_type1: ValueType, value_type2: ValueType) -> Result<InstructionOutcome, Error> {
context.pop_value(value_type1.into())?;
context.push_value(value_type2.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_drop(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
context.pop_any_value().map(|_| ())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_select(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
context.pop_value(ValueType::I32.into())?;
let select_type = context.pop_any_value()?;
context.pop_value(select_type)?;
context.push_value(select_type)?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_get_local(context: &mut FunctionValidationContext, index: u32) -> Result<InstructionOutcome, Error> {
let local_type = context.require_local(index)?;
context.push_value(local_type)?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_set_local(context: &mut FunctionValidationContext, index: u32) -> Result<InstructionOutcome, Error> {
let local_type = context.require_local(index)?;
let value_type = context.pop_any_value()?;
if local_type != value_type {
return Err(Error(format!("Trying to update local {} of type {:?} with value of type {:?}", index, local_type, value_type)));
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_tee_local(context: &mut FunctionValidationContext, index: u32) -> Result<InstructionOutcome, Error> {
let local_type = context.require_local(index)?;
let value_type = context.tee_any_value()?;
if local_type != value_type {
return Err(Error(format!("Trying to update local {} of type {:?} with value of type {:?}", index, local_type, value_type)));
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_get_global(context: &mut FunctionValidationContext, index: u32) -> Result<InstructionOutcome, Error> {
let global_type: StackValueType = {
let global = context.module.require_global(index, None)?;
global.content_type().into()
};
context.push_value(global_type)?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_set_global(context: &mut FunctionValidationContext, index: u32) -> Result<InstructionOutcome, Error> {
let global_type: StackValueType = {
let global = context.module.require_global(index, Some(true))?;
global.content_type().into()
};
let value_type = context.pop_any_value()?;
if global_type != value_type {
return Err(Error(format!("Trying to update global {} of type {:?} with value of type {:?}", index, global_type, value_type)));
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_load(context: &mut FunctionValidationContext, align: u32, max_align: u32, value_type: ValueType) -> Result<InstructionOutcome, Error> {
if align != NATURAL_ALIGNMENT {
if 1u32.checked_shl(align).unwrap_or(u32::MAX) > max_align {
return Err(Error(format!("Too large memory alignment 2^{} (expected at most {})", align, max_align)));
}
}
context.pop_value(ValueType::I32.into())?;
context.module.require_memory(DEFAULT_MEMORY_INDEX)?;
context.push_value(value_type.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_store(context: &mut FunctionValidationContext, align: u32, max_align: u32, value_type: ValueType) -> Result<InstructionOutcome, Error> {
if align != NATURAL_ALIGNMENT {
if 1u32.checked_shl(align).unwrap_or(u32::MAX) > max_align {
return Err(Error(format!("Too large memory alignment 2^{} (expected at most {})", align, max_align)));
}
}
context.module.require_memory(DEFAULT_MEMORY_INDEX)?;
context.pop_value(value_type.into())?;
context.pop_value(ValueType::I32.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_block(context: &mut FunctionValidationContext, block_type: BlockType) -> Result<InstructionOutcome, Error> {
context.push_label(BlockFrameType::Block, block_type).map(|_| InstructionOutcome::ValidateNextInstruction)
}
fn validate_loop(context: &mut FunctionValidationContext, block_type: BlockType) -> Result<InstructionOutcome, Error> {
context.push_label(BlockFrameType::Loop, block_type).map(|_| InstructionOutcome::ValidateNextInstruction)
}
fn validate_if(context: &mut FunctionValidationContext, block_type: BlockType) -> Result<InstructionOutcome, Error> {
context.pop_value(ValueType::I32.into())?;
context.push_label(BlockFrameType::IfTrue, block_type).map(|_| InstructionOutcome::ValidateNextInstruction)
}
fn validate_else(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
let block_type = {
let top_frame = context.top_label()?;
if top_frame.frame_type != BlockFrameType::IfTrue {
return Err(Error("Misplaced else instruction".into()));
}
top_frame.block_type
};
context.pop_label()?;
if let BlockType::Value(value_type) = block_type {
context.pop_value(value_type.into())?;
}
context.push_label(BlockFrameType::IfFalse, block_type).map(|_| InstructionOutcome::ValidateNextInstruction)
}
fn validate_end(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
{
let top_frame = context.top_label()?;
if top_frame.frame_type == BlockFrameType::IfTrue {
if top_frame.block_type != BlockType::NoResult {
return Err(Error(format!("If block without else required to have NoResult block type. But it have {:?} type", top_frame.block_type)));
}
}
}
context.pop_label().map(|_| InstructionOutcome::ValidateNextInstruction)
}
fn validate_br(context: &mut FunctionValidationContext, idx: u32) -> Result<InstructionOutcome, Error> {
let (frame_type, frame_block_type) = {
let frame = context.require_label(idx)?;
(frame.frame_type, frame.block_type)
};
if frame_type != BlockFrameType::Loop {
if let BlockType::Value(value_type) = frame_block_type {
context.tee_value(value_type.into())?;
}
}
Ok(InstructionOutcome::Unreachable)
}
fn validate_br_if(context: &mut FunctionValidationContext, idx: u32) -> Result<InstructionOutcome, Error> {
context.pop_value(ValueType::I32.into())?;
let (frame_type, frame_block_type) = {
let frame = context.require_label(idx)?;
(frame.frame_type, frame.block_type)
};
if frame_type != BlockFrameType::Loop {
if let BlockType::Value(value_type) = frame_block_type {
context.tee_value(value_type.into())?;
}
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_br_table(context: &mut FunctionValidationContext, table: &Vec<u32>, default: u32) -> Result<InstructionOutcome, Error> {
let mut required_block_type = None;
{
let default_block = context.require_label(default)?;
if default_block.frame_type != BlockFrameType::Loop {
required_block_type = Some(default_block.block_type);
}
for label in table {
let label_block = context.require_label(*label)?;
if label_block.frame_type != BlockFrameType::Loop {
if let Some(required_block_type) = required_block_type {
if required_block_type != label_block.block_type {
return Err(Error(format!("Labels in br_table points to block of different types: {:?} and {:?}", required_block_type, label_block.block_type)));
}
}
required_block_type = Some(label_block.block_type);
}
}
}
context.pop_value(ValueType::I32.into())?;
if let Some(required_block_type) = required_block_type {
if let BlockType::Value(value_type) = required_block_type {
context.tee_value(value_type.into())?;
}
}
Ok(InstructionOutcome::Unreachable)
}
fn validate_return(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
if let BlockType::Value(value_type) = context.return_type()? {
context.tee_value(value_type.into())?;
}
Ok(InstructionOutcome::Unreachable)
}
fn validate_call(context: &mut FunctionValidationContext, idx: u32) -> Result<InstructionOutcome, Error> {
let (argument_types, return_type) = context.module.require_function(idx)?;
for argument_type in argument_types.iter().rev() {
context.pop_value((*argument_type).into())?;
}
if let BlockType::Value(value_type) = return_type {
context.push_value(value_type.into())?;
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_call_indirect(context: &mut FunctionValidationContext, idx: u32) -> Result<InstructionOutcome, Error> {
{
let table = context.module.require_table(DEFAULT_TABLE_INDEX)?;
if table.elem_type() != TableElementType::AnyFunc {
return Err(Error(format!(
"Table {} has element type {:?} while `anyfunc` expected",
idx,
table.elem_type()
)));
}
}
context.pop_value(ValueType::I32.into())?;
let (argument_types, return_type) = context.module.require_function_type(idx)?;
for argument_type in argument_types.iter().rev() {
context.pop_value((*argument_type).into())?;
}
if let BlockType::Value(value_type) = return_type {
context.push_value(value_type.into())?;
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_current_memory(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
context.module.require_memory(DEFAULT_MEMORY_INDEX)?;
context.push_value(ValueType::I32.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn validate_grow_memory(context: &mut FunctionValidationContext) -> Result<InstructionOutcome, Error> {
context.module.require_memory(DEFAULT_MEMORY_INDEX)?;
context.pop_value(ValueType::I32.into())?;
context.push_value(ValueType::I32.into())?;
Ok(InstructionOutcome::ValidateNextInstruction)
}
}
impl<'a> FunctionValidationContext<'a> {
fn new(
module: &'a ModuleContext,
locals: &'a [ValueType],
value_stack_limit: usize,
frame_stack_limit: usize,
return_type: BlockType,
) -> Self {
FunctionValidationContext {
module: module,
position: 0,
locals: locals,
value_stack: StackWithLimit::with_limit(value_stack_limit),
frame_stack: StackWithLimit::with_limit(frame_stack_limit),
return_type: Some(return_type),
labels: HashMap::new(),
}
}
fn push_value(&mut self, value_type: StackValueType) -> Result<(), Error> {
Ok(self.value_stack.push(value_type.into())?)
}
fn pop_value(&mut self, value_type: StackValueType) -> Result<(), Error> {
self.check_stack_access()?;
match self.value_stack.pop()? {
StackValueType::Specific(stack_value_type) if stack_value_type == value_type => Ok(()),
StackValueType::Any => Ok(()),
StackValueType::AnyUnlimited => {
self.value_stack.push(StackValueType::AnyUnlimited)?;
Ok(())
},
stack_value_type @ _ => Err(Error(format!("Expected value of type {:?} on top of stack. Got {:?}", value_type, stack_value_type))),
}
}
fn tee_value(&mut self, value_type: StackValueType) -> Result<(), Error> {
self.check_stack_access()?;
match *self.value_stack.top()? {
StackValueType::Specific(stack_value_type) if stack_value_type == value_type => Ok(()),
StackValueType::Any | StackValueType::AnyUnlimited => Ok(()),
stack_value_type @ _ => Err(Error(format!("Expected value of type {:?} on top of stack. Got {:?}", value_type, stack_value_type))),
}
}
fn pop_any_value(&mut self) -> Result<StackValueType, Error> {
self.check_stack_access()?;
match self.value_stack.pop()? {
StackValueType::Specific(stack_value_type) => Ok(StackValueType::Specific(stack_value_type)),
StackValueType::Any => Ok(StackValueType::Any),
StackValueType::AnyUnlimited => {
self.value_stack.push(StackValueType::AnyUnlimited)?;
Ok(StackValueType::Any)
},
}
}
fn tee_any_value(&mut self) -> Result<StackValueType, Error> {
self.check_stack_access()?;
Ok(self.value_stack.top().map(Clone::clone)?)
}
fn unreachable(&mut self) -> Result<(), Error> {
Ok(self.value_stack.push(StackValueType::AnyUnlimited)?)
}
fn top_label(&self) -> Result<&BlockFrame, Error> {
Ok(self.frame_stack.top()?)
}
fn push_label(&mut self, frame_type: BlockFrameType, block_type: BlockType) -> Result<(), Error> {
Ok(self.frame_stack.push(BlockFrame {
frame_type: frame_type,
block_type: block_type,
begin_position: self.position,
branch_position: self.position,
end_position: self.position,
value_stack_len: self.value_stack.len(),
})?)
}
fn pop_label(&mut self) -> Result<InstructionOutcome, Error> {
let frame = self.frame_stack.pop()?;
let actual_value_type = if self.value_stack.len() > frame.value_stack_len {
Some(self.value_stack.pop()?)
} else {
None
};
self.value_stack.resize(frame.value_stack_len, StackValueType::Any);
match frame.block_type {
BlockType::NoResult if actual_value_type.map(|vt| vt.is_any_unlimited()).unwrap_or(true) => (),
BlockType::Value(required_value_type) if actual_value_type.map(|vt| vt == required_value_type).unwrap_or(false) => (),
_ => return Err(Error(format!("Expected block to return {:?} while it has returned {:?}", frame.block_type, actual_value_type))),
}
if !self.frame_stack.is_empty() {
self.labels.insert(frame.begin_position, self.position);
}
if let BlockType::Value(value_type) = frame.block_type {
self.push_value(value_type.into())?;
}
Ok(InstructionOutcome::ValidateNextInstruction)
}
fn require_label(&self, idx: u32) -> Result<&BlockFrame, Error> {
Ok(self.frame_stack.get(idx as usize)?)
}
fn return_type(&self) -> Result<BlockType, Error> {
self.return_type.ok_or(Error("Trying to return from expression".into()))
}
fn require_local(&self, idx: u32) -> Result<StackValueType, Error> {
self.locals.get(idx as usize)
.cloned()
.map(Into::into)
.ok_or(Error(format!("Trying to access local with index {} when there are only {} locals", idx, self.locals.len())))
}
fn check_stack_access(&self) -> Result<(), Error> {
let value_stack_min = self.frame_stack.top().expect("at least 1 topmost block").value_stack_len;
if self.value_stack.len() > value_stack_min {
Ok(())
} else {
Err(Error("Trying to access parent frame stack values.".into()))
}
}
fn into_labels(self) -> HashMap<usize, usize> {
self.labels
}
}
impl StackValueType {
fn is_any(&self) -> bool {
match self {
&StackValueType::Any => true,
_ => false,
}
}
fn is_any_unlimited(&self) -> bool {
match self {
&StackValueType::AnyUnlimited => true,
_ => false,
}
}
fn value_type(&self) -> ValueType {
match self {
&StackValueType::Any | &StackValueType::AnyUnlimited => unreachable!("must be checked by caller"),
&StackValueType::Specific(value_type) => value_type,
}
}
}
impl From<ValueType> for StackValueType {
fn from(value_type: ValueType) -> Self {
StackValueType::Specific(value_type)
}
}
impl PartialEq<StackValueType> for StackValueType {
fn eq(&self, other: &StackValueType) -> bool {
if self.is_any() || other.is_any() || self.is_any_unlimited() || other.is_any_unlimited() {
true
} else {
self.value_type() == other.value_type()
}
}
}
impl PartialEq<ValueType> for StackValueType {
fn eq(&self, other: &ValueType) -> bool {
if self.is_any() || self.is_any_unlimited() {
true
} else {
self.value_type() == *other
}
}
}
impl PartialEq<StackValueType> for ValueType {
fn eq(&self, other: &StackValueType) -> bool {
other == self
}
}