forked from cadey/xesite
stanley: minor fixes suggested by the editor
Signed-off-by: Xe Iaso <me@christine.website>
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@ -29,11 +29,14 @@ The story is about an office drone named Stanley that pushes buttons based on
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instructions from his computer. The big thing that this game does though is make
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instructions from his computer. The big thing that this game does though is make
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you realize the inherent paradoxes in its own design.
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you realize the inherent paradoxes in its own design.
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<xeblog-conv name="Mara" mood="happy">Being limited like this is not actually a
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<xeblog-conv name="Mara" mood="happy">Being mechanically limited like this is
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bad thing like the phrasing would imply. It just means that the main focus of
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not actually a bad thing like the phrasing might imply. This means that the main
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the game is not on the micro actions the player can take. In this case the main
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focus of the gameplay is not on the micro actions the player can take. In this
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focus is on what the player can do with the story and not what the player can do
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case the main focus is on how the player interacts with the story and not how
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with their controller.</xeblog-conv>
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the player interacts with their controller or puzzles or tactics. Additionally,
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the mechanical limitations of the gameplay are thematically aligned with the
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story's premise of being an office drone in ways it can play with. Think
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dramatic irony taken to its logical conclusion.</xeblog-conv>
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Endings that make you look like you had exercised your free will actually boil
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Endings that make you look like you had exercised your free will actually boil
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down to your actions being controlled by following the narrator's voices. This
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down to your actions being controlled by following the narrator's voices. This
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@ -59,13 +62,11 @@ just followed the line. Walk outside of the intended playable area? 10 second
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timer until the game kills you. Shoot a person with the wrong skin color? The
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timer until the game kills you. Shoot a person with the wrong skin color? The
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game kills you.
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game kills you.
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<xeblog-conv name="Numa" mood="delet">I used to be an adventurer like you until
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<xeblog-conv name="Numa" mood="delet">If you manage to clip out of bounds in the
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I took an arrow to the knee! Get it? It's because "taking an arrow to the knee"
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escape ending, the screen will fade to black and you will be transported to a
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meant "getting married" because being married in Norse times (because Skyrim's
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temperate climate. Then a t-posing model in terrible armor will tell you that it
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Nord are basically LARP vikings) really handicapped your ability to move around
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used to be an adventurer until they took an arrow to the knee. Hope that's not a
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freely, and in those times an arrow injury was basically guaranteed to be fatal
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marriage proposal!</xeblog-conv>
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so it can't be literal (if only because there's so many guards with knee
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injuries walking around effortlessly which is...unlikely at best).</xeblog-conv>
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However in The Stanley Parable you can defy the narrator and that's where the
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However in The Stanley Parable you can defy the narrator and that's where the
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game really opens up. It's great to get in the area where the game is unfinished
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game really opens up. It's great to get in the area where the game is unfinished
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