route/vendor/github.com/asdine/storm/codec/gob/gob.go

36 lines
666 B
Go

// Package gob contains a codec to encode and decode entities in Gob format
package gob
import (
"bytes"
"encoding/gob"
)
const name = "gob"
// Codec serializing objects using the gob package.
// See https://golang.org/pkg/encoding/gob/
var Codec = new(gobCodec)
type gobCodec int
func (c gobCodec) Marshal(v interface{}) ([]byte, error) {
var b bytes.Buffer
enc := gob.NewEncoder(&b)
err := enc.Encode(v)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
func (c gobCodec) Unmarshal(b []byte, v interface{}) error {
r := bytes.NewReader(b)
dec := gob.NewDecoder(r)
return dec.Decode(v)
}
func (c gobCodec) Name() string {
return name
}