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---
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title: "[removed]"
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title: V Update - June 2020
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date: 2020-06-17
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series: v
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---
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This post has been removed. I will learn from my mistakes that lead to this post
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being authored and published.
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# V Update - June 2020
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I was in a bad mental state when I wrote this and it really shows.
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Every so often I like to check in on the [V Programming Language][vlang]. It's been
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about six months since [my last post](https://christine.website/blog/v-vvork-in-progress-2020-01-03),
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so I thought I'd take another look at it and see what progress has been done in six
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months.
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[vlang]: https://vlang.io
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Last time I checked, V 0.2 was slated for release in December 2019. It is currently
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June 2020, and the latest release (at time of writing) is [0.1.27][vrelease0127].
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## Feature Updates
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Interestingly, the V author seems to have walked back one of their original
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listed features of V and now has an [abstract syntax tree][ast] for representing the
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grammar of the language. They still claim that functions are "pure" by default, but
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allow functions to perform print statements while still being "pure". Printing data
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to standard out is an impure side effect, but if you constrain the definition of
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"side effects" to only include mutability of memory, this could be fine. There
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seems to be an issue about this on [the github tracker][vpure], but it was
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closed.
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[vrelease0127]: https://github.com/vlang/v/releases/tag/0.1.27
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[ast]: https://github.com/vlang/v/commit/093a025ebfe4f0957d5d69ad4ddcdc905a6d7b81#diff-5adb689a65970037f7f0ced3d4b9e800
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[vpure]: https://github.com/vlang/v/issues/4930
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The next stable release 0.2 seems to be planned for June 2020 (according to the readme);
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and according to the todo list in the repo, memory management seems to be one of the
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things that will be finished. V is also apparently in alpha, but will also apparently
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jump from alpha directly to stable? Given the track record of constantly missed
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release windows, I am not very confident that V 0.2 will be released on time.
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Tools like this need to be ready when they are ready. Trying to rush things is a
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very unproductive thing to do and can result in more net harm than good.
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## Build
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Testing V is a bit more difficult for me now as its build process is incompatible
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with my Linux tower's [NixOS](https://nixos.org/nixos) install (I tend to try and
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package all the programs I use for testing this stuff so it is easier to reproduce
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my environment on other machines). The V scripts also do not work on my NixOS tower
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because it doesn't have a `/usr/local/bin`. The correct way to make a shell script
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cross-platform is to use the following header:
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```sh
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#!/usr/bin/env v
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```
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This makes the `env` program search for the V binary in your `$PATH`, and will
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function correctly on all platforms (this may not work on environments like [Termux](https://termux.com/)
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due to limitations of how Android works, but it will solve 99% of cases. I am unsure
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how to make a shell script that will function properly across Android and non-Android
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environments).
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The Makefile in the V source tree seems to do
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network calls, specifically a `git clone`. Remember that this is on the front page
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of the website:
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> V can be bootstrapped in under a second by compiling its code translated to C with a simple
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>
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> `cc v.c`
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>
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> No libraries or dependencies needed.
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Git is a dependency, which means perl is a dependency, which means a shell is a
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dependency, which means glibc is a dependency, which means that a lot of other
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things (including posix threads) are also dependencies. Pedantically, you could even
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go as far as saying that you could count the Linux kernel, the processor being used
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and the like as dependencies, but that's a bit out of scope for this.
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I claim that the V compiler has dependencies because it requires other libraries
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or programs in order to function. For an example, see the output of `ldd` (a
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program that lists the dynamically linked dependencies of other programs) on the
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V compiler and a hello world program:
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```
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$ ldd ./v
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linux-vdso.so.1 (0x00007fff2d044000)
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libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f2fb3e4c000)
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libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f2fb3a5b000)
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/lib64/ld-linux-x86-64.so.2 (0x00007f2fb4345000)
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```
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```
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$ ldd ./hello
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linux-vdso.so.1 (0x00007ffdfdff2000)
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libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fed25771000)
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/lib64/ld-linux-x86-64.so.2 (0x00007fed25d88000)
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```
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If these binaries were really as dependency-free as the V website claims, the
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output of `ldd` would look something like this:
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```
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$ ldd $HOME/bin/dhall
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not a dynamic executable
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```
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The V compiler claims to have support for generating machine code directly, but
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in my testing I was unable to figure out how to set the compiler into this mode.
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## Memory Management
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> V doesn't use garbage collection or reference counting. The compiler cleans
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> everything up during compilation. If your V program compiles, it's guaranteed
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> that it's going to be leak free.
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Accordingly, the documentation still claims that memory management is both a work in
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progress and has (or will have, it's not clear which is accurate from the
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documentation alone) perfect accuracy for cleaning up things at compile time.
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Every one of these posts I have run a benchmark against the V compiler, I like to
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call it the "how much ram do you leak compiling hello world" test. Last it leaked
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`4,600,383` bytes (or about 4.6 megabytes) and before that it leaked `3,861,785`
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bytes (or about 3.9 megabytes). This time:
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```
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$ valgrind ./v hello.v
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==5413== Memcheck, a memory error detector
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==5413== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
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==5413== Using Valgrind-3.13.0 and LibVEX; rerun with -h for copyright info
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==5413== Command: ./v hello.v
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==5413==
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==5413==
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==5413== HEAP SUMMARY:
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==5413== in use at exit: 7,232,779 bytes in 163,690 blocks
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==5413== total heap usage: 182,696 allocs, 19,006 frees, 11,309,504 bytes allocated
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==5413==
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==5413== LEAK SUMMARY:
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==5413== definitely lost: 2,673,351 bytes in 85,739 blocks
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==5413== indirectly lost: 4,265,809 bytes in 77,711 blocks
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==5413== possibly lost: 256,000 bytes in 1 blocks
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==5413== still reachable: 37,619 bytes in 239 blocks
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==5413== suppressed: 0 bytes in 0 blocks
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==5413== Rerun with --leak-check=full to see details of leaked memory
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==5413==
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==5413== For counts of detected and suppressed errors, rerun with: -v
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==5413== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
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```
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It seems that the memory managment really is a work in progress. This increase in
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leakage means that the compiler building itself now creates `7,232,779` bytes of
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leaked ram (which still is amusingly its install size in memory, when including
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git deltas, temporary files and a worktree copy of V).
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## Doom
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The [Doom](https://github.com/vlang/doom) translation project still has one file
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translated (and apparently it breaks sound effects but not music). I have been
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looking forward to the full release of this as it will show a lot about how
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readable the output of V's C to V translation feature is.
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## 1.2 Million Lines of Code
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Let's re-run the artificial as heck 1.2 million lines of code benchmark from the
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last post:
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```
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$ bash -c 'time ~/code/v/v main.v'
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real 7m54.847s
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user 7m32.860s
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sys 0m14.212s
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```
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Compared to the last time this benchmark was run, this took 2 minutes less (last
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time it took about 10 minutes). This is actually a major improvement, and means
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that V's claims of speed are that much closer to reality at least on my test
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hardware.
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## Concurrency
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A common problem that shows up when writing multi-threaded code are
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[race conditions][races]. Effectively, race conditions are when two bits of code try
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to do the same thing at the same time on the same block of memory. This leads to
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undefined behavior, which is bad because it can corrupt or crash programs.
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[races]: https://en.wikipedia.org/wiki/Race_condition
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As an example, consider this program `raceanint.v`:
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```
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fn main() {
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foo := [ 1 ]
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go add(mut foo)
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go add(mut foo)
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for {}
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}
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fn add(mut foo []int) {
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for {
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foo[0] = foo[0] + 1
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}
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}
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```
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In theory, this should have two threads infinitely trying to increment `foo[0]`,
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which will eventually result in `foo[0]` getting corrupted by two threads trying to
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do the same thing at the same time (given the tight loops invovled). This leads
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to undefined behavior, which can be catastrophic in production facing applications.
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However, I can't get this to build:
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```
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==================
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/home/cadey/.cache/v/raceanint.tmp.c: In function ‘add_thread_wrapper’:
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/home/cadey/.cache/v/raceanint.tmp.c:1209:6: error: incompatible type for argument 1 of ‘add’
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add(arg->arg1);
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^~~
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/home/cadey/.cache/v/raceanint.tmp.c:1198:13: note: expected ‘array_int * {aka struct array *}’ but argument is of type ‘array_int {aka struct array}’
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static void add(array_int* foo);
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^~~
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/home/cadey/.cache/v/raceanint.tmp.c: In function ‘strconv__v_sprintf’:
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/home/cadey/.cache/v/raceanint.tmp.c:3611:7: warning: variable ‘th_separator’ set but not used [-Wunused-but-set-variable]
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bool th_separator = false;
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^~~~~~~~~~~~
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/home/cadey/.cache/v/raceanint.tmp.c: In function ‘print_backtrace_skipping_top_frames_linux’:
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...
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==================
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(Use `v -cg` to print the entire error message)
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builder error:
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==================
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C error. This should never happen.
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If you were not working with C interop, please raise an issue on GitHub:
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https://github.com/vlang/v/issues/new/choose
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```
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Like I said before, I also cannot file new issues about this. So if you are willing
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to help me out, please open an issue about this.
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---
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EDIT(Xe): 2020 M06 23
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I do not plan to make any future update posts about the V programming language
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in the future. The V community is something I would really rather not be
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associated with. This is an edited-down version of the post that was released
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last week (2020 M06 17).
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As of the time of writing this note to the end of this post and as far as I am
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aware, I am banned from being able to contribute to the V language in any form.
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I am therefore forced to consider that the V project will respond to criticism
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of their language with bans. This subjective view of reality may not be accurate
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to what others see.
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I would like to see this situation result in a net improvement for everyone
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involved. V is an interesting take on a stagnant field of computer science, but
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I cannot continue to comment on this language or give it any of the signal boost
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I have given it with this series of posts.
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Thank you for reading. I will continue with my normal posts in the next few
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days.
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Be well.
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