maps/overworld: add warp target, make tiles nicer
Signed-off-by: Xe Iaso <me@christine.website>
This commit is contained in:
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78c3049172
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40cd0a72b7
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@ -201,17 +201,6 @@
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"x":145.091,
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"y":111.273
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},
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{
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"class":"",
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"height":6.54545,
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"id":27,
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"name":"",
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"rotation":0,
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"visible":true,
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"width":31.0909,
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"x":0.363636,
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"y":153.273
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},
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{
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"class":"",
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"height":7.09091,
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@ -225,14 +214,25 @@
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},
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{
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"class":"",
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"height":5.81818,
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"id":29,
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"height":27.4299344066786,
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"id":36,
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"name":"",
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"rotation":0,
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"visible":true,
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"width":8,
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"x":51.8182,
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"y":154
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"width":61.2204333134566,
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"x":0.397535281256212,
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"y":153.846153846154
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},
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{
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"class":"",
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"height":11.1309878751739,
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"id":37,
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"name":"",
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"rotation":0,
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"visible":true,
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"width":8.34824090638045,
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"x":62.015503875969,
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"y":162.194394752534
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}],
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"opacity":1,
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"type":"objectgroup",
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@ -338,6 +338,23 @@
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"width":14.978,
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"x":96.4758,
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"y":17.0705
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},
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{
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"class":"",
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"height":7.95070562512423,
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"id":38,
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"name":"house 1",
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"properties":[
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{
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"name":"warpTarget",
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"type":"int",
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"value":2
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}],
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"rotation":0,
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"visible":true,
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"width":14.7088054064798,
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"x":128.801431127013,
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"y":112.900019876764
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}],
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"opacity":1,
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"type":"objectgroup",
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@ -368,7 +385,7 @@
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"y":0
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}],
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"nextlayerid":6,
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"nextobjectid":36,
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"nextobjectid":39,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"1.9.0",
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="40" height="40" tilewidth="8" tileheight="8" infinite="0" nextlayerid="6" nextobjectid="36">
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<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="40" height="40" tilewidth="8" tileheight="8" infinite="0" nextlayerid="6" nextobjectid="39">
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<editorsettings>
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<export target="RPGmap.json" format="json"/>
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</editorsettings>
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@ -62,9 +62,9 @@
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<object id="24" x="127.636" y="80" width="16.3636" height="7.09091"/>
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<object id="25" x="114.364" y="111.818" width="11.4545" height="12.5455"/>
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<object id="26" x="145.091" y="111.273" width="12.1818" height="12.5455"/>
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<object id="27" x="0.363636" y="153.273" width="31.0909" height="6.54545"/>
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<object id="28" x="11.2727" y="146.182" width="8.90909" height="7.09091"/>
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<object id="29" x="51.8182" y="154" width="8" height="5.81818"/>
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<object id="36" x="0.397535" y="153.846" width="61.2204" height="27.4299"/>
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<object id="37" x="62.0155" y="162.194" width="8.34824" height="11.131"/>
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</objectgroup>
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<objectgroup id="3" name="act">
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<object id="30" name="sign" x="16" y="96" width="16" height="20">
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@ -92,6 +92,11 @@
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<property name="warpTarget" type="int" value="1"/>
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</properties>
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</object>
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<object id="38" name="house 1" x="128.801" y="112.9" width="14.7088" height="7.95071">
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<properties>
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<property name="warpTarget" type="int" value="2"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup id="4" name="spc">
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<object id="33" name="mara_start" x="32" y="31" width="16" height="16"/>
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@ -191,9 +191,9 @@ pub const coll = [_]Rect{
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Rect{.base = Point{.x = 128, .y = 80}, .width = 16, .height = 7},
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Rect{.base = Point{.x = 114, .y = 112}, .width = 11, .height = 13},
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Rect{.base = Point{.x = 145, .y = 111}, .width = 12, .height = 13},
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Rect{.base = Point{.x = 0, .y = 153}, .width = 31, .height = 7},
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Rect{.base = Point{.x = 11, .y = 146}, .width = 9, .height = 7},
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Rect{.base = Point{.x = 52, .y = 154}, .width = 8, .height = 6},
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Rect{.base = Point{.x = 0, .y = 154}, .width = 61, .height = 27},
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Rect{.base = Point{.x = 62, .y = 162}, .width = 8, .height = 11},
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};
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pub const triggers = [_]Trigger{
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