tamamo/sprites
Cadey Ratio 6c35dc1503 use 8 pixel tiles i guess
Signed-off-by: Xe Iaso <me@christine.website>
2022-07-01 21:18:54 -04:00
..
references overhead 2022-06-27 08:56:16 -04:00
Cave.png attempt to do some map drawing, and oh god it works 2022-07-01 13:11:52 -04:00
Cave.tsx attempt to do some map drawing, and oh god it works 2022-07-01 13:11:52 -04:00
Mara Icon.png add rpgbig map starting point 2022-07-01 19:12:07 -04:00
Mara.png try doing sprites better 2022-07-01 11:06:47 -04:00
TownTiles.ase attempt to do some map drawing, and oh god it works 2022-07-01 13:11:52 -04:00
TownTiles.png initial commit 2022-06-26 20:47:20 -04:00
TownTiles.tsx initial commit 2022-06-26 20:47:20 -04:00
dungeon.png add rpgbig map starting point 2022-07-01 19:12:07 -04:00
frame.png start text displaying 2022-07-01 17:10:57 -04:00
glaceon-4.png try doing sprites better 2022-07-01 11:06:47 -04:00
glaceon.ase try doing sprites better 2022-07-01 11:06:47 -04:00
glaceon.png try doing sprites better 2022-07-01 11:06:47 -04:00
kenney_rpg.png add rpgbig map starting point 2022-07-01 19:12:07 -04:00
kenney_rpg.tsx use 8 pixel tiles i guess 2022-07-01 21:18:54 -04:00
tamamotitle.ase try doing sprites better 2022-07-01 11:06:47 -04:00
tamamotitle.png try doing sprites better 2022-07-01 11:06:47 -04:00
testmap.png attempt to do some map drawing, and oh god it works 2022-07-01 13:11:52 -04:00