forked from cadey/xesite
617 lines
18 KiB
Markdown
617 lines
18 KiB
Markdown
---
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title: Rust Crates that do What the Go Standard library Does
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date: 2020-09-27
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series: rust
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---
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# Rust Crates that do What the Go Standard library Does
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One of Go's greatest strengths is how batteries-included the standard library
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is. You can do most of what you need to do with only the standard library. On
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the other hand, Rust's standard library is severely lacking by comparison.
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However, the community has capitalized on this and been working on a bunch of
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batteries that you can include in your rust projects. I'm going to cover a bunch
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of them in this post in a few sections.
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[A lot of these are actually used to help make this blog site
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work!](conversation://Mara/hacker)
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## Logging
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Go has logging out of the box with package [`log`](https://godoc.org/log).
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Package `log` is a very uncontroversial logger. It does what it says it does and
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with little fuss. However it does not include a lot of niceties like logging
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levels and context-aware values.
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In Rust, we have the [`log`](https://docs.rs/log/) crate which is a very simple
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interface. It uses the `error!`, `warn!`, `info!`, `debug!` and `trace!` macros
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which correlate to the highest and lowest levels. If you want to use `log` in a
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Rust crate, you can add it to your `Cargo.toml` file like this:
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```toml
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[dependencies]
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log = "0.4"
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```
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Then you can use it in your Rust code like this:
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```rust
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use log::{error, warn, info, debug, trace};
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fn main() {
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trace!("starting main");
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debug!("debug message");
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info!("this is some information");
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warn!("oh no something bad is about to happen");
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error!("oh no it's an error");
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}
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```
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[Wait, where does that log to? I ran that example locally but I didn't see any
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of the messages anywhere.](conversation://Mara/wat)
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This is because the `log` crate doesn't directly log anything anywhere, it is a
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facade that other packages build off of.
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[`pretty_env_logger`](https://docs.rs/pretty_env_logger) is a commonly used
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crate with the `log` facade. Let's add it to the program and work from there:
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```toml
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[dependencies]
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log = "0.4"
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pretty_env_logger = "0.4"
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```
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Then let's enable it in our code:
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```rust
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use log::{error, warn, info, debug, trace};
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fn main() {
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pretty_env_logger::init();
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trace!("starting main");
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debug!("debug message");
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info!("this is some information");
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warn!("oh no something bad is about to happen");
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error!("oh no it's an error");
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}
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```
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And now let's run it with `RUST_LOG=trace`:
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```console
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$ env RUST_LOG=trace cargo run --example logger_test
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Finished dev [unoptimized + debuginfo] target(s) in 0.07s
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Running `/home/cadey/code/christine.website/target/debug/logger_test`
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TRACE logger_test > starting main
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DEBUG logger_test > debug message
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INFO logger_test > this is some information
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WARN logger_test > oh no something bad is about to happen
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ERROR logger_test > oh no it's an error
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```
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There are [many
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other](https://docs.rs/log/0.4.11/log/#available-logging-implementations)
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consumers of the log crate and implementing a consumer is easy should you want
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to do more than `pretty_env_logger` can do on its own. However, I have found
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that `pretty_env_logger` does just enough on its own. See its documentation for
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more information.
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## Flags
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Go's standard library has the [`flag`](https://godoc.org/flag) package out of
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the box. This package is incredibly basic, but is surprisingly capable in terms
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of what you can actually do with it. A common thing to do is use flags for
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configuration or other options, such as
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[here](https://github.com/Xe/hlang/blob/44bb74efa6f124ca05483a527c0e735ce0fca143/main.go#L15-L22):
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```go
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package main
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import "flag"
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var (
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program = flag.String("p", "", "h program to compile/run")
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outFname = flag.String("o", "", "if specified, write the webassembly binary created by -p here")
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watFname = flag.String("o-wat", "", "if specified, write the uncompiled webassembly created by -p here")
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port = flag.String("port", "", "HTTP port to listen on")
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writeTao = flag.Bool("koan", false, "if true, print the h koan and then exit")
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writeVersion = flag.Bool("v", false, "if true, print the version of h and then exit")
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)
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```
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This will make a few package-global variables that will contain the values of
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the command-line arguments.
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In Rust, a commonly used command line parsing package is
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[`structopt`](https://docs.rs/structopt). It works in a bit of a different way
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than Go's `flag` package does though. `structopt` focuses on loading options into
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a structure rather than into globally mutable variables.
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[Something you may notice in Rust-land is that globally mutable state is talked
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about as if it is something to be avoided. It's not inherently bad, but it does
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make things more likely to crash at runtime. In most cases, these global
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variables with package `flag` are fine, but only if they are ever written to
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before the program really starts to do what it needs to do. If they are ever
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written to and read from dynamically at runtime, then you can get into a lot of
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problems such as <a href="https://en.wikipedia.org/wiki/Race_condition">race
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conditions</a>.](conversation://Mara/hacker)
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Here's a quick example copied from [pa'i](https://github.com/Xe/pahi):
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```rust
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#[derive(Debug, StructOpt)]
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#[structopt(
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name = "pa'i",
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about = "A WebAssembly runtime in Rust meeting the Olin ABI."
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)]
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struct Opt {
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/// Backend
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#[structopt(short, long, default_value = "cranelift")]
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backend: String,
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/// Print syscalls on exit
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#[structopt(short, long)]
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function_log: bool,
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/// Do not cache compiled code?
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#[structopt(short, long)]
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no_cache: bool,
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/// Binary to run
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#[structopt()]
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fname: String,
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/// Main function
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#[structopt(short, long, default_value = "_start")]
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entrypoint: String,
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/// Arguments of the wasm child
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#[structopt()]
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args: Vec<String>,
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}
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```
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This has the Rust compiler generate the needed argument parsing code for you, so
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you can just use the values as normal:
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```rust
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fn main() {
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let opt = Opt::from_args();
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debug!("args: {:?}", opt.args);
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}
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```
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You can even handle subcommands with this, such as in
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[palisade](https://github.com/lightspeed/palisade/blob/master/src/main.rs). This
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package should handle just about everything you'd do with the `flag` package,
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but will also work for cases where `flag` falls apart.
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## Errors
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Go's standard library has the [`error`
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interface](https://godoc.org/builtin#error) which lets you create a type that
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describes why functions fail to do what they intend. Rust has the [`Error`
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trait](https://doc.rust-lang.org/std/error/trait.Error.html) which lets you also
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create a type that describes why functions fail to do what they intend.
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In [my last post](https://christine.website/blog/TLDR-rust-2020-09-19) I
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described [`eyre`](https://docs.rs/eyre) and the Result type. However, this time
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we're going to dive into [`thiserror`](https://docs.rs/thiserror) for making our
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own error type. Let's add `thiserror` to our crate:
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```toml
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[dependencies]
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thiserror = "1"
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```
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And then let's re-implement our `DivideByZero` error from the last post:
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```rust
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use std::fmt;
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use thiserror::Error;
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#[derive(Debug, Error)]
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struct DivideByZero;
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impl fmt::Display for DivideByZero {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "cannot divide by zero")
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}
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}
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```
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The compiler made our error instance for us! It can even do that for more
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complicated error types like this one that wraps a lot of other error cases and
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error types in [maj](https://tulpa.dev/cadey/maj):
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```rust
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#[derive(thiserror::Error, Debug)]
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pub enum Error {
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#[error("TLS error: {0:?}")]
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TLS(#[from] TLSError),
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#[error("URL error: {0:?}")]
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URL(#[from] url::ParseError),
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#[error("Invalid DNS name: {0:?}")]
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InvalidDNSName(#[from] webpki::InvalidDNSNameError),
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#[error("IO error: {0:?}")]
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IO(#[from] std::io::Error),
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#[error("Response parsing error: {0:?}")]
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ResponseParse(#[from] crate::ResponseError),
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#[error("Invalid URL scheme {0:?}")]
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InvalidScheme(String),
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}
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```
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[These `#[error("whatever")]` annotations will show up when the error message is
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printed. See <a
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href="https://docs.rs/thiserror/1.0.20/thiserror/#details">here</a> for more
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information on what details you can include here.](conversation://Mara/hacker)
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## Serialization / Deserialization
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Go has JSON encoding/decoding in its standard library via package
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[`encoding/json`](https://godoc.org/encoding/json). This allows you to define
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types that can be read from and write to JSON easily. Let's take this simple
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JSON object representing a comment from some imaginary API as an example:
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```json
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{
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"id": 31337,
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"author": {
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"id": 420,
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"name": "Cadey"
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},
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"body": "hahaha its is an laughter image",
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"in_reply_to": 31335
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}
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```
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In Go you could write this as:
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```go
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type Author struct {
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ID int `json:"id"`
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Name string `json:"name"`
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}
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type Comment struct {
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ID int `json:"id"`
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Author Author `json:"author"`
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Body string `json:"body"`
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InReplyTo int `json:"in_reply_to"`
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}
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```
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Rust does not have this capability out of the box, however there is a fantastic
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framework available known as [serde](https://serde.rs/) which works across JSON
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and every other serialization method that you can think of. Let's add serde and
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its JSON support to our crate:
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```toml
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[dependencies]
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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```
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[You might notice that the dependency line for serde is different here. Go's
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JSON package works by using <a
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href="https://www.digitalocean.com/community/tutorials/how-to-use-struct-tags-in-go">struct
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tags</a> as metadata, but Rust doesn't have these. We need to use Rust's derive
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feature instead.](conversation://Mara/hacker)
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So, to use serde for our comment type, we would write Rust that looks like this:
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```rust
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use serde::{Deserialize, Serialize};
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct Author {
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pub id: i32,
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pub name: String,
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}
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct Comment {
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pub id: i32,
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pub author: Author,
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pub body: String,
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pub in_reply_to: i32,
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}
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```
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And then we can load that from JSON using code like this:
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```rust
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fn main() {
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let data = r#"
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{
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"id": 31337,
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"author": {
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"id": 420,
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"name": "Cadey"
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},
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"body": "hahaha its is an laughter image",
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"in_reply_to": 31335
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}
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"#;
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let c: Comment = serde_json::from_str(data).expect("json to parse");
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println!("comment: {:#?}", c);
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}
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```
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And you can use it like this:
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```console
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$ cargo run --example json
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Compiling xesite v2.0.1 (/home/cadey/code/christine.website)
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Finished dev [unoptimized + debuginfo] target(s) in 0.43s
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Running `target/debug/examples/json`
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comment: Comment {
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id: 31337,
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author: Author {
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id: 420,
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name: "Cadey",
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},
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body: "hahaha its is an laughter image",
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in_reply_to: 31335,
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}
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```
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## HTTP
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Many APIs expose their data over HTTP. Go has the
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[`net/http`](https://godoc.org/net/http) package that acts as a production-grade
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(Google uses this in production) HTTP client and server. This allows you to get
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going with new projects very easily. The Rust standard library doesn't have this
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out of the box, but there are some very convenient crates that can fill in the
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blanks.
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### Client
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For an HTTP client, we can use [`reqwest`](https://docs.rs/reqwest). It can also
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seamlessly integrate with serde to allow you to parse JSON from HTTP without any
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issues. Let's add reqwest to our crate as well as [`tokio`](https://tokio.rs) to
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act as an asynchronous runtime:
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```toml
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[dependencies]
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reqwest = { version = "0.10", features = ["json"] }
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tokio = { version = "0.2", features = ["full"] }
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```
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[We need `tokio` because Rust doesn't ship with an asynchronous runtime by
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default. Go does as a core part of the standard library (and arguably the
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language), but `tokio` is about equivalent to most of the important things that
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the Go runtime handles for you. This omission may seem annoying, but it makes it
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easy for you to create a custom asynchronous runtime should you need
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to.](conversation://Mara/hacker)
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And then let's integrate with that imaginary comment api at
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[https://xena.greedo.xeserv.us/files/comment.json](https://xena.greedo.xeserv.us/files/comment.json):
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```rust
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use eyre::Result;
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use serde::{Deserialize, Serialize};
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct Author {
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pub id: i32,
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pub name: String,
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}
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct Comment {
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pub id: i32,
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pub author: Author,
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pub body: String,
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pub in_reply_to: i32,
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}
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#[tokio::main]
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async fn main() -> Result<()> {
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let c: Comment = reqwest::get("https://xena.greedo.xeserv.us/files/comment.json")
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.await?
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.json()
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.await?;
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println!("comment: {:#?}", c);
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Ok(())
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}
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```
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And then let's run this:
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```console
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$ cargo run --example http
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Compiling xesite v2.0.1 (/home/cadey/code/christine.website)
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Finished dev [unoptimized + debuginfo] target(s) in 2.20s
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Running `target/debug/examples/http`
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comment: Comment {
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id: 31337,
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author: Author {
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id: 420,
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name: "Cadey",
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},
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body: "hahaha its is an laughter image",
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in_reply_to: 31335,
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}
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```
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[But what if the response status is not 200?](conversation://Mara/hmm)
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We can change the code to something like this:
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```rust
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let c: Comment = reqwest::get("https://xena.greedo.xeserv.us/files/comment2.json")
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.await?
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.error_for_status()?
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.json()
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.await?;
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```
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And then when we run it we get an error back:
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```console
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$ cargo run --example http_fail
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Compiling xesite v2.0.1 (/home/cadey/code/christine.website)
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Finished dev [unoptimized + debuginfo] target(s) in 1.84s
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Running `/home/cadey/code/christine.website/target/debug/examples/http_fail`
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Error: HTTP status client error (404 Not Found) for url (https://xena.greedo.xeserv.us/files/comment2.json)
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```
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This combined with the other features in `reqwest` give you an very capable HTTP
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client that does even more than Go's HTTP client does out of the box.
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### Server
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As for HTTP servers though, let's take a look at [`warp`](https://docs.rs/warp).
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`warp` is a HTTP server framework that builds on top of Rust's type system.
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You can add warp to your dependencies like this:
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```toml
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[dependencies]
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warp = "0.2"
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```
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Let's take a look at its ["Hello, World" example](https://github.com/seanmonstar/warp/blob/master/examples/hello.rs):
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```rust
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use warp::Filter;
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#[tokio::main]
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async fn main() {
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// GET /hello/warp => 200 OK with body "Hello, warp!"
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let hello = warp::path!("hello" / String)
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.map(|name| format!("Hello, {}!", name));
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warp::serve(hello)
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.run(([127, 0, 0, 1], 3030))
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.await;
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}
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```
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We can then build up multiple routes with its `or` pattern:
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```
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let hello = warp::path!("hello" / String)
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.map(|name| format!("Hello, {}!", name));
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let health = warp::path!(".within" / "health")
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.map(|| "OK");
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let routes = hello.or(health);
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```
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And even inject other datatypes into your handlers with filters such as in the
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[printer facts API server](https://tulpa.dev/cadey/printerfacts/src/branch/main/src/main.rs):
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```
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let fact = {
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let facts = pfacts::make();
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warp::any().map(move || facts.clone())
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};
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let fact_handler = warp::get()
|
|
.and(warp::path("fact"))
|
|
.and(fact.clone())
|
|
.and_then(give_fact);
|
|
```
|
|
|
|
`warp` is an extremely capable HTTP server and can work across everything you
|
|
need for production-grade web apps.
|
|
|
|
[The blog you are looking at right now is powered by
|
|
warp!](conversation://Mara/hacker)
|
|
|
|
## Templating
|
|
|
|
Go's standard library also includes HTML and plain text templating with its
|
|
packages [`html/template`](https://godoc.org/html/template) and
|
|
[`text/template`](https://godoc.org/text/template). There are many solutions for
|
|
templating HTML in Rust, but the one I like the most is
|
|
[`ructe`](https://docs.rs/ructe). `ructe` uses Cargo's
|
|
[build.rs](https://doc.rust-lang.org/cargo/reference/build-scripts.html) feature
|
|
to generate Rust code for its templates at compile time. This allows your HTML
|
|
templates to be compiled into the resulting application binary, allowing them to
|
|
render at ludicrous speeds. To use it, you need to add it to your
|
|
`build-dependencies` section of your `Cargo.toml`:
|
|
|
|
```toml
|
|
[build-dependencies]
|
|
ructe = { version = "0.12", features = ["warp02"] }
|
|
```
|
|
|
|
You will also need to add the [`mime`](https://docs.rs/mime) crate to your
|
|
dependencies because the generated template code will require it at runtime.
|
|
|
|
```toml
|
|
[dependencies]
|
|
mime = "0.3.0"
|
|
```
|
|
|
|
Once you've done this, create a new folder named `templates` in your current
|
|
working directory. Create a file called `hello.rs.html` and put the following in
|
|
it:
|
|
|
|
```html
|
|
@(title: String, message: String)
|
|
|
|
<html>
|
|
<head>
|
|
<title>@title</title>
|
|
</head>
|
|
<body>
|
|
<h1>@title</h1>
|
|
<p>@message</p>
|
|
</body>
|
|
</html>
|
|
```
|
|
|
|
Now add the following to the bottom of your `main.rs` file:
|
|
|
|
```rust
|
|
include!(concat!(env!("OUT_DIR"), "/templates.rs"));
|
|
```
|
|
|
|
And then use the template like this:
|
|
|
|
```rust
|
|
use warp::{http::Response, Filter, Rejection, Reply};
|
|
|
|
async fn hello_html(message: String) -> Result<impl Reply, Rejection> {
|
|
Response::builder()
|
|
.html(|o| templates::index_html(o, "Hello".to_string(), message).unwrap().clone()))
|
|
}
|
|
```
|
|
|
|
And hook it up in your main function:
|
|
|
|
```rust
|
|
let hello_html_rt = warp::path!("hello" / "html" / String)
|
|
.and_then(hello_html);
|
|
|
|
let routes = hello_html_rt.or(health).or(hello);
|
|
```
|
|
|
|
For a more comprehensive example, check out the [printerfacts
|
|
server](https://tulpa.dev/cadey/printerfacts). It also shows how to handle 404
|
|
responses and other things like that.
|
|
|
|
---
|
|
|
|
Wow, this covered a lot. I've included most of the example code in the
|
|
[`examples`](https://github.com/Xe/site/tree/master/examples) folder of [this
|
|
site's GitHub repo](https://github.com/Xe/site). I hope it will help you on your
|
|
journey in Rust. This is documentation that I wish I had when I was learning
|
|
Rust.
|