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V Update - June 2020 2020-06-17 v

V Update - June 2020

Every so often I like to check in on the V Programming Language. It's been about six months since my last post, so I thought I'd take another look at it and see what progress has been done in six months.

Last time I checked, V 0.2 was slated for release in December 2019. It is currently June 2020, and the latest release (at time of writing) is 0.1.27.

Feature Update

Interestingly, the V author seems to have walked back one of their original listed features of V and now has an abstract syntax tree for representing the grammar of the language. They still claim that functions are "pure" by default, but allow functions to perform print statements while still being "pure". Printing data to standard out is an impure side effect, but if you constrain the definition of "side effects" to only include mutability of memory, this could be fine.

The next stable release 0.2 seems to be planned for June 2020 (according to the readme); and according to the todo list in the repo, memory management seems to be one of the things that will be finished. V is also apparently in alpha, but will also apparently jump from alpha directly to stable?

Build

Testing V is a bit more difficult for me now as its build process is incompatible with my Linux tower's NixOS install (I tend to try and package all the programs I use for testing this stuff so it is easier to reproduce my environment on other machines). The V scripts also do not work on my NixOS tower because it doesn't have a /usr/local/bin. The correct way to make a shell script cross-platform is to use the following header:

#!/usr/bin/env v

This makes the env program search for the V binary in your $PATH, and will function correctly on all platforms.

The Makefile in the V source tree seems to do network calls, specifically a git clone. Remember that this is on the front page of the website:

V can be bootstrapped in under a second by compiling its code translated to C with a simple

cc v.c

No libraries or dependencies needed.

Git is a dependency, which means perl is a dependency, which means a shell is a dependency, which means glibc is a dependency, which means that a lot of other things (including posix threads) are also dependencies. Pedantically, you could even go as far as saying that you could count the Linux kernel, the processor being used and the like as dependencies, but that's a bit out of scope for this.

Memory Management

V doesn't use garbage collection or reference counting. The compiler cleans everything up during compilation. If your V program compiles, it's guaranteed that it's going to be leak free.

Amusingly, the documentation still claims that memory management is both a work in progress and has perfect accuracy for cleaning up things at compile time. Let's run my favorite test, the "how much ram do you leak compiling hello world" test. Last it leaked 4,600,383 bytes (or about 4.6 megabytes) and before that it leaked 3,861,785 bytes (or about 3.9 megabytes). This time:

$ valgrind ./v hello.v
==5413== Memcheck, a memory error detector
==5413== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==5413== Using Valgrind-3.13.0 and LibVEX; rerun with -h for copyright info
==5413== Command: ./v hello.v
==5413==
==5413==
==5413== HEAP SUMMARY:
==5413==     in use at exit: 7,232,779 bytes in 163,690 blocks
==5413==   total heap usage: 182,696 allocs, 19,006 frees, 11,309,504 bytes allocated
==5413==
==5413== LEAK SUMMARY:
==5413==    definitely lost: 2,673,351 bytes in 85,739 blocks
==5413==    indirectly lost: 4,265,809 bytes in 77,711 blocks
==5413==      possibly lost: 256,000 bytes in 1 blocks
==5413==    still reachable: 37,619 bytes in 239 blocks
==5413==         suppressed: 0 bytes in 0 blocks
==5413== Rerun with --leak-check=full to see details of leaked memory
==5413==
==5413== For counts of detected and suppressed errors, rerun with: -v
==5413== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

It seems that the memory managment really is a work in progress. This increase in leakage means that the compiler building itself now creates 30,409,141 bytes of leaked ram (which if i recall is actually a remarkable improvement).

However, hello world seems to leak again:

$ valgrind ./hello                                                                               
==13258== Memcheck, a memory error detector                                                      
==13258== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.                        
==13258== Using Valgrind-3.13.0 and LibVEX; rerun with -h for copyright info                     
==13258== Command: ./hello                                                                       
==13258==                                                                                        
hello world                                                                                      
==13258==                                                                                        
==13258== HEAP SUMMARY:                                                                          
==13258==     in use at exit: 12,144 bytes in 14 blocks                                          
==13258==   total heap usage: 15 allocs, 1 frees, 13,168 bytes allocated                         
==13258==                                                                                        
==13258== LEAK SUMMARY:                                                                          
==13258==    definitely lost: 0 bytes in 0 blocks                                                
==13258==    indirectly lost: 0 bytes in 0 blocks                                                
==13258==      possibly lost: 0 bytes in 0 blocks                                                
==13258==    still reachable: 12,144 bytes in 14 blocks                                          
==13258==         suppressed: 0 bytes in 0 blocks                                                
==13258== Rerun with --leak-check=full to see details of leaked memory                           
==13258==                                                                                        
==13258== For counts of detected and suppressed errors, rerun with: -v                           
==13258== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

I'm not entirely sure how this happened, but here is the output of v -keepc hello.v: https://git.io/Jfdsu.

Doom

The Doom translation project still has one file translated (and apparently it breaks sound effects but not music).

1.2 Million Lines of Code

Let's re-run the artificial as heck 1.2 million lines of code benchmark from the last post:

$ bash -c 'time ~/code/v/v main.v'

real    7m54.847s
user    7m32.860s
sys     0m14.212s

This is a major improvement! It's cut at least 2 minutes off of the build time for this incredibly contrived benchmark! Let's see how big the generated binary is:

$ du -hs ./main
179M    ./main

This is identical to how big it was last time. Let's see how much ram it leaks:

$ valgrind ./main
==11773== Memcheck, a memory error detector
==11773== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==11773== Using Valgrind-3.13.0 and LibVEX; rerun with -h for copyright info
==11773== Command: ./main
==11773==
hello, 1 1!
<snipped>
==11773==
==11773== HEAP SUMMARY:
==11773==     in use at exit: 12,144 bytes in 14 blocks
==11773==   total heap usage: 15 allocs, 1 frees, 13,168 bytes allocated
==11773==
==11773== LEAK SUMMARY:
==11773==    definitely lost: 0 bytes in 0 blocks
==11773==    indirectly lost: 0 bytes in 0 blocks
==11773==      possibly lost: 0 bytes in 0 blocks
==11773==    still reachable: 12,144 bytes in 14 blocks
==11773==         suppressed: 0 bytes in 0 blocks
==11773== Rerun with --leak-check=full to see details of leaked memory
==11773==
==11773== For counts of detected and suppressed errors, rerun with: -v
==11773== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

About what I expected.

Concurrency

A common problem that shows up when writing multi-threaded code are race conditions. Effectively, race conditions are when two bits of code try to do the same thing at the same time on the same block of memory. This leads to undefined behavior, which is bad because it can corrupt or crash programs.

As an example, consider this program raceanint.v:

fn main() {
  foo := [ 1 ]
  go add(mut foo)
  go add(mut foo)

  for {}
}

fn add(mut foo []int) {
  for {
    foo[0] = foo[0] + 1
  }
}

In theory, this should have two threads infinitely trying to increment foo[0], which will eventually result in foo[0] getting corrupted by two threads trying to do the same thing at the same time (given the tight loops invovled).

However, I can't get this to build:

==================
/home/cadey/.cache/v/raceanint.tmp.c: In function add_thread_wrapper:
/home/cadey/.cache/v/raceanint.tmp.c:1209:6: error: incompatible type for argument 1 of add
  add(arg->arg1);
      ^~~
/home/cadey/.cache/v/raceanint.tmp.c:1198:13: note: expected array_int * {aka struct array *} but argument is of type array_int {aka struct array}
 static void add(array_int* foo);
             ^~~
/home/cadey/.cache/v/raceanint.tmp.c: In function strconv__v_sprintf:
/home/cadey/.cache/v/raceanint.tmp.c:3611:7: warning: variable th_separator set but not used [-Wunused-but-set-variable]
  bool th_separator = false;
       ^~~~~~~~~~~~
/home/cadey/.cache/v/raceanint.tmp.c: In function print_backtrace_skipping_top_frames_linux:
...
==================
(Use `v -cg` to print the entire error message)

builder error:
==================
C error. This should never happen.

If you were not working with C interop, please raise an issue on GitHub:

https://github.com/vlang/v/issues/new/choose

Like I said before, I also cannot file new issues about this. So if you are willing to help me out, please open an issue about this.


Overall, V looks like it is making about as much progress as I had figured it would. I wish the team luck in their work!