12 KiB
title | date | tags | |||
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TL;DR Rust | 2020-09-19 |
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TL;DR Rust
Recently I've been starting to use Rust more and more for larger and larger projects. As things have come up, I realized that I am missing a good reference for common things in Rust as compared to Go. This post contains a quick high-level overview of patterns in Rust and how they compare to patterns in Go. This will focus on code samples. This is no replacement for the Rust book, but should help you get spun up on the various patterns used in Rust code.
Also I'm happy to introduce Mara to the blog!
Let's start somewhere simple: functions.
Making Functions
Functions are defined using fn
instead of func
:
// go
func foo() {}
// rust
fn foo() {}
Arguments
Arguments can be passed by separating the name from the type with a colon:
// go
func foo(bar int) {}
// rust
fn foo(bar: i32) {}
Returns
Values can be returned by adding -> Type
to the function declaration:
// go
func foo() int {
return 2
}
// rust
fn foo() -> i32 {
return 2;
}
In Rust values can also be returned on the last statement without the return
keyword or a terminating semicolon:
// rust
fn foo() -> i32 {
2
}
Functions that can fail
The Result type represents things that can fail with specific errors. The eyre Result type represents things that can fail with any error. For readability, this post will use the eyre Result type.
// go
import "errors"
func divide(x, y int) (int, err) {
if y == 0 {
return 0, errors.New("cannot divide by zero")
}
return x / y, nil
}
// rust
use eyre::{eyre, Result};
fn divide(x: i32, y: i32) -> Result<i32> {
match y {
0 => Err(eyre!("cannot divide by zero")),
_ => Ok(x / y),
}
}
Huh? I thought Rust had the Error trait, shouldn't you be able to use that instead of a third party package like eyre?
Let's try that, however we will need to make our own error type because the
eyre!
macro creates its own
transient error type on the fly.
First we need to make our own simple error type for a DivideByZero error:
// rust
use std::error::Error;
use std::fmt;
#[derive(Debug)]
struct DivideByZero;
impl fmt::Display for DivideByZero {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "cannot divide by zero")
}
}
impl Error for DivideByZero {}
So now let's use it:
// rust
fn divide(x: i32, y: i32) -> Result<i32, DivideByZero> {
match y {
0 => Err(DivideByZero{}),
_ => Ok(x / y),
}
}
However there is still one thing left: the function returns a DivideByZero error, not any error like the error interface in Go. In order to represent that we need to return something that implements the Error trait:
// rust
fn divide(x: i32, y: i32) -> Result<i32, impl Error> {
// ...
}
And for the simple case, this will work. However as things get more complicated this simple facade will not work due to reality and its complexities. This is why I am shipping as much as I can out to other packages like eyre or anyhow. Check out this code in the Rust Playground to mess with this code interactively.
Pro tip: eyre (via color-eyre) also
has support for adding custom
sections and context to errors similar to Go's fmt.Errorf
%w
format argument, which will help in real world
applications. When you do need to actually make your own errors, you may want to look into
crates like thiserror to help with
automatically generating your error implementation.
The ?
Operator
In Rust, the ?
operator checks for an error in a function call and if there is
one, it automatically returns the error and gives you the result of the function
if there was no error. This only works in functions that return a Result.
// go
func doThing() (int, error) {
result, err := divide(3, 4)
if err != nil {
return 0, err
}
return result, nil
}
// rust
use eyre::Result;
fn do_thing() -> Result<i32> {
let result = divide(3, 4)?;
Ok(result)
}
If the second argument of divide is changed to 0
, then do_thing
will return
an error.
And how does that work with eyre?
It works with eyre because eyre has its own error wrapper type called
Report
, which can
represent anything that implements the Error trait.
Macros
Rust macros are function calls with !
after their name:
// rust
println!("hello, world");
Variables
Variables are created using let
:
// go
var foo int
var foo = 3
foo := 3
// rust
let foo: i32;
let foo = 3;
Mutability
In Rust, every variable is immutable (unchangeable) by default. To create a
mutable variable, add the mut
keyword after the let
keyword. There is no
analog to this in Go.
let mut i: i32 = 0;
i = i + 5;
Lifetimes
Rust does garbage collection at compile time. It also passes ownership of memory to functions as soon as possible. For example:
let quo = divide(4, 8)?;
let other_quo = divide(quo, 5)?;
// Fails compile because quo was given to divide to create other_quo
let yet_another_quo = divide(quo, 4)?;
To work around this you need to either clone the value or pass a reference:
let other_quo = divide(quo.clone(), 5);
let yet_another_quo = divide(quo, 4)?;
To pass a reference to a function, use the &
character:
let something = do_something(&quo)?;
Passing Mutability
Sometimes functions need mutable variables. To pass a mutable reference, add
&mut
before the name of the variable:
let something = do_something_to_quo(&mut quo)?;
Project Setup
Imports
External dependencies are declared using the Cargo.toml file:
[dependencies]
anyhow = "1.0"
This depends on the crate anyhow at version 1.0.x.
Dependencies can also have optional features:
[dependencies]
reqwest = { version = "0.10", features = ["json"] }
This depends on the crate reqwest at version 0.10.x
with the json
feature enabled (in this case it enables reqwest being able to
automagically convert things to/from json using Serde).
External dependencies can be used with the use
statement:
import "github.com/foo/bar"
use foo; // -> foo now has the members of crate foo behind the :: operator
use foo::Bar; // -> Bar is now exposed as a type in this file
use anyhow::{anyhow, Result}; // exposes the anyhow! and Result members of anyhow
Async/Await
Async functions may be interrupted to let other things execute as needed. This program uses tokio to handle async tasks. To run an async task and wait for its result, do this:
let response = reqwest::get("https://printerfacts.cetacean.club/fact")
.await?
.text()
.await?;
This will populate response
with the HTML source of https://within.website.
To make an async function, add the async
keyword before the fn
keyword:
async fn get_html(url: String) -> Result<String> {
reqwest::get(&url)
.await?
.text()
.await?
}
This can then be called like this:
let within_website_html = get_html("https://within.website").await?;
Public/Private Types and Functions
Rust has three privacy levels for functions:
- Only visible to the current file (no keyword, lowercase in Go)
- Visible to anything in the current crate (
pub(crate)
, internal packages in go) - Visible to everyone (
pub
, upper case in Go)
This project will mostly use pub(crate)
as none of this code is intended to be
consumed by other programs (though this may change in the future).
Structures
Rust structures are created using the struct
keyword:
type Client struct {
Token string
}
pub(crate) struct Client {
pub token: String,
}
If the pub
keyword is not specified before a member name, it will not be
usable outside the Rust source code file it is defined in:
type Client struct {
token string
}
pub(crate) struct Client {
token: String,
}
Encoding structs to JSON
serde is used to convert structures to json. The Rust compiler's derive feature is used to automatically implement the conversion logic.
type Response struct {
Name string `json:"name"`
Description *string `json:"description,omitempty"`
}
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Debug)]
pub(crate) struct Response {
pub name: String,
pub description: Option<String>, // Option means that there can either be something or nothing there
}
Strings
Rust has a few string types that do different things. You can read more about this here, but at a high level this project only uses two of them:
- String, an owned UTF-8 string
- PathBuf, a filepath string (encoded in whatever encoding the OS running this code uses for filesystems)
The strings are different types for safety reasons. See the linked blogpost for more detail about this.
Enumerations / Tagged Unions
Enumerations, also known as tagged unions, are a way to specify a superposition of one of a few different kinds of values in one type. The main place they are used in this project is for command line parsing with structopt. There is no easy analog for this in Go.
#[derive(StructOpt, Debug)]
#[structopt(about = "A simple release management tool")]
pub(crate) enum Cmd {
/// Creates a new release for a git repo
Cut {
#[structopt(flatten)]
common: Common,
/// Changelog location
#[structopt(long, short, default_value="./CHANGELOG.md")]
changelog: PathBuf,
},
/// Runs releases as triggered by GitHub Actions
GitHubAction {
#[structopt(flatten)]
gha: GitHubAction,
},
}
Enum variants can be matched using the match
keyword:
match cmd {
Cmd::Cut { common, changelog } => {
cmd::cut::run(common, changelog).await
}
Cmd::GitHubAction { gha } => {
cmd::github_action::run(gha).await
}
}
All variants of an enum must be matched in order for the code to compile.
Testing
Test functions need to be marked with the #[test]
annotation, then they will
be run alongside cargo test
:
mod tests { // not required but it is good practice
#[test]
fn math_works() {
assert_eq!(2 + 2, 4);
}
#[test]
async fn http_works() {
let _ = get_html("https://within.website").await.unwrap();
}
}
Avoid the use of unwrap()
outside of tests. In the wrong cases, using
unwrap()
in production code can cause the server to crash and can incur data
loss.
This is by no means comprehensive, see the rust book or Learn X in Y Minutes Where y = Rust for more information. This code is written to be as boring and obvious as possible. If things don't make sense, please reach out and don't be afraid to ask questions.